View previous topic :: View next topic |
Author |
Message |
mjwest Commodore
Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
|
Posted: Sat Oct 11, 2008 5:04 pm Post subject: |
|
|
There are really two questions: what can be inferred from the rules and what was intended?
Obviously I believe it is fairly obvious what can be inferred. But to find the intention, I had to ask Steve. Based on that conversation, the intention is to not allow the carry-over.
So, no, you can't carry the torpedo over the turn break if the box has been disabled.
I'll post the full ruling once it is confirmed by Steve. _________________
Federation Commander Answer Guy |
|
Back to top |
|
|
Scoutdad Commodore
Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
|
Posted: Sat Oct 11, 2008 7:19 pm Post subject: |
|
|
This was the way we've always played... just based on experience with SFB. It was fairly certain what the intention was... but the wording of the rules was a bit vague. I'm glad Steve was able to clarify the issue. _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF
Last edited by Scoutdad on Sat Oct 11, 2008 11:49 pm; edited 1 time in total |
|
Back to top |
|
|
Davec_24 Commander
Joined: 16 Jul 2008 Posts: 596 Location: England
|
Posted: Sat Oct 11, 2008 7:28 pm Post subject: |
|
|
Thanks for the clarification with this one. |
|
Back to top |
|
|
Kang Fleet Captain
Joined: 23 Sep 2007 Posts: 1976 Location: Devon, UK
|
Posted: Sat Oct 11, 2008 7:45 pm Post subject: |
|
|
Yeah, thanks Mike. _________________
|
|
Back to top |
|
|
mjwest Commodore
Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
|
Posted: Sun Oct 12, 2008 2:05 am Post subject: |
|
|
Here is the full ruling:
Q: If a plasma ship has it's plasma launcher destroyed, couldn't it just fix it in the repair phase and thereby suffer no adverse impact of having had it destroyed?
A: No. Rule (4J3d) says that if the box holding a fully armed plasma torpedo is disabled, it may still be launched before the end of the turn. Despite having wording that an unfired torpedo will last until the beginning of the next turn, this is not the case. If the plasma torpedo is not fired before the end of the turn, the torpedo is automatically discharged during the (1E3b) Weapons Records phase. So, even if the box is repaired that turn, the torpedo is still lost. _________________
Federation Commander Answer Guy |
|
Back to top |
|
|
Davec_24 Commander
Joined: 16 Jul 2008 Posts: 596 Location: England
|
Posted: Sun Oct 12, 2008 3:05 pm Post subject: |
|
|
Thanks for that mike, that seems clearer now. |
|
Back to top |
|
|
|