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WYN Wing Mount Selection

 
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terryoc
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Joined: 07 Oct 2006
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PostPosted: Fri Jan 26, 2007 2:58 am    Post subject: WYN Wing Mount Selection Reply with quote

Fish With The Right Bait
Terry O'Carroll, HMAS New South Wales

When deciding what weapons to put in your WYN "Fish" ship's wing mounts, consider what type of map is being used. On a fixed map, or against a slow target like freighters or a base, take drones and fly like a Kzinti. If the map is floating or location, take phaser-1s and sabre-dance like a Klingon.
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TJolley
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Joined: 25 Oct 2006
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PostPosted: Fri Jan 26, 2007 2:30 pm    Post subject: Re: WYN Wing Mount Selection Reply with quote

terryoc wrote:
Fish With The Right Bait
Terry O'Carroll, HMAS New South Wales

When deciding what weapons to put in your WYN "Fish" ship's wing mounts, consider what type of map is being used. On a fixed map, or against a slow target like freighters or a base, take drones and fly like a Kzinti. If the map is floating or location, take phaser-1s and sabre-dance like a Klingon.


..or take Gattling phasers and attack like a shark and kill them quicker. The combination of Disruptors, gattlings, P-3s and P-1s make the Wyn a very formidable foe capable of dealing with virtually all threats and having a killer punch available every turn
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mjwest
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PostPosted: Fri Jan 26, 2007 3:47 pm    Post subject: Re: WYN Wing Mount Selection Reply with quote

TJolley wrote:
..or take Gattling phasers and attack like a shark and kill them quicker.


Can't do that. The ship description in (7M) specifically limits the WYN wing option mounts to either drone racks or Ph-1s. No other weapons may be used.
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TJolley
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Joined: 25 Oct 2006
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PostPosted: Fri Jan 26, 2007 4:19 pm    Post subject: Re: WYN Wing Mount Selection Reply with quote

mjwest wrote:
TJolley wrote:
..or take Gattling phasers and attack like a shark and kill them quicker.


Can't do that. The ship description in (7M) specifically limits the WYN wing option mounts to either drone racks or Ph-1s. No other weapons may be used.


Missed that Embarassed
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Scoutdad
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Joined: 09 Oct 2006
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PostPosted: Fri Jan 26, 2007 6:20 pm    Post subject: Reply with quote

TerryO: Excellent advice and (IMHO) a great tactical note. After 25 years of SFB - our group selects optional weaponry for WYN / orion ships based on the type of map (fixed / floated) and the intended target (i.e, slow-moving / stationary / fast), so when FC came out we continued to do that - instictively; but it's nice to see that knowledge presented to others in a clear and concise manner. BRAVO!
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Scoutdad
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PostPosted: Sat Jan 27, 2007 11:48 pm    Post subject: Reply with quote

TerryO: Dony forget that the same advice applies to the Orion Pirate option mounts as well.
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terryoc
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PostPosted: Sun Jan 28, 2007 1:25 am    Post subject: Reply with quote

The pirate situation's a bit more complicated. WYNs are stuck with disruptors as main weapons. Pirates can have all kinds of weird combinations. On top of that, they can even take plasma-Fs in the wings, and that will change the map from fixed to location! The best advice for the pirate seems to be to take a weapon combo that your opponent has difficulty with.
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USS Enterprise
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Joined: 27 Feb 2009
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PostPosted: Tue May 19, 2009 12:27 pm    Post subject: Reply with quote

True, though players could still stick with a Plasma race on fixed if they want to.

Yes, I know, its technically against the rules.
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Hod K'el
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Joined: 21 Aug 2008
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PostPosted: Sun Jun 14, 2009 8:20 am    Post subject: Option Mounts Reply with quote

Scoutdad wrote:
TerryO: Dony forget that the same advice applies to the Orion Pirate option mounts as well.


What? You don't like Plasma D's in the wing mounts of Orions?
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Scoutdad
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PostPosted: Sun Jun 14, 2009 2:06 pm    Post subject: Re: Option Mounts Reply with quote

Hod K'el wrote:
Scoutdad wrote:
TerryO: Dony forget that the same advice applies to the Orion Pirate option mounts as well.


What? You don't like Plasma D's in the wing mounts of Orions?


Let's just say, "I once had a bad experience!" and leave it at that! Wink
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