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Kor Ensign

Joined: 16 Nov 2008 Posts: 15 Location: Pasadena, Ca.
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Posted: Sun Feb 01, 2009 2:19 am Post subject: directed damage and shield leak damage |
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Simple enough question, can I declare that I am targeting engines (or weapons) and still receive the result if all I get is a single leak point? _________________ ...Of course you should come. The splendor of fighting and killing. A bloodbath in the cause of vengeance. Who wouldn't want to come? |
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OGOPTIMUS Captain

Joined: 10 Nov 2006 Posts: 981
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Posted: Sun Feb 01, 2009 2:32 am Post subject: |
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I don't see why not. I also remember people talking about this.
This is a good tactic to do at long range where you might be able to take out a phaser or a warp engine point. Several of these can be worse than several points of damage getting through.
This could also be a way for a swarm to gang up on a larger ship--just strip it of it's phasers, so it's harder for it to fight back. _________________ O.G. OPTIMUS
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4310 Location: Middle Tennessee
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Posted: Sun Feb 01, 2009 3:08 am Post subject: Re: directed damage and shield leak damage |
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| Kor wrote: | | Simple enough question, can I declare that I am targeting engines (or weapons) and still receive the result if all I get is a single leak point? |
Yes. If you declare "Directed targetting" and score a leak point, the directed damage roll modifiers apply. _________________
Scoutdad's minis photos here! |
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mjwest Commodore

Joined: 08 Oct 2006 Posts: 3279 Location: Dallas, Texas
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Posted: Tue Feb 10, 2009 4:30 am Post subject: |
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Just to confirm, Scoutdad is correct. _________________
Federation Commander Answer Guy |
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