Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Federation Commander Training Mission
Goto page Previous  1, 2
 
Post new topic   Reply to topic    Federation Commander Forum Index -> General Discussion
View previous topic :: View next topic  
Author Message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4069
Location: Dallas, Texas

PostPosted: Thu Apr 16, 2009 7:07 pm    Post subject: Reply with quote

Scoutdad wrote:
If the tractor is not continued over the turn break, the drone re-impacts and can be re-ADD'ed and/or re-tractored on Turn 2.

It may be phasered, ESGed, or retractored. It may not, however, be re-ADDed. ADDs may only be used on the impulse of initial impact.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
Scoutdad
Commodore


Joined: 09 Oct 2006
Posts: 4754
Location: Middle Tennessee

PostPosted: Thu Apr 16, 2009 7:17 pm    Post subject: Reply with quote

Bummer. I thought it could be re-ADD'ed that impulse as well.
Sorry for the bum info, guys.
Thanks for the correction, Mike.
_________________
Commander, Battlegroup Murfreesboro
Department Head, ACTASF
Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
djdood
Commodore


Joined: 01 Feb 2007
Posts: 3412
Location: Seattle, WA

PostPosted: Thu Apr 16, 2009 7:43 pm    Post subject: Reply with quote

Now I feel better about the bad plasma post the other day... Wink
_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
USS Enterprise
Lieutenant Commander


Joined: 27 Feb 2009
Posts: 376
Location: Vulcan

PostPosted: Thu Apr 16, 2009 8:07 pm    Post subject: Reply with quote

ADDs can be used every impulse. And the Feds have seperate ADD racks.
Back to top
View user's profile Send private message
Bolo_MK_XL
Captain


Joined: 16 Jan 2007
Posts: 836
Location: North Carolina

PostPosted: Thu Apr 16, 2009 9:31 pm    Post subject: Reply with quote

Enterprise,

The issue is using a drone/add rack on a drone thats being held in track later in the turn --- not eligable ---
Back to top
View user's profile Send private message
Scoutdad
Commodore


Joined: 09 Oct 2006
Posts: 4754
Location: Middle Tennessee

PostPosted: Thu Apr 16, 2009 9:46 pm    Post subject: Reply with quote

ADDs can be fired every impulse, but only at different drones each Impulse.

[edit suggested by others] "You can only fire individual ADDs at an any drone once" ... and that is during it's impulse-of-impact.
_________________
Commander, Battlegroup Murfreesboro
Department Head, ACTASF


Last edited by Scoutdad on Fri Apr 17, 2009 1:41 pm; edited 1 time in total
Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
Mike
Fleet Captain


Joined: 07 May 2007
Posts: 1675
Location: South Carolina

PostPosted: Fri Apr 17, 2009 3:00 am    Post subject: Reply with quote

Edited...I didn't see MJWest's post nixing the re-ADD trick.

Last edited by Mike on Fri Apr 17, 2009 5:36 pm; edited 1 time in total
Back to top
View user's profile Send private message
Bolo_MK_XL
Captain


Joined: 16 Jan 2007
Posts: 836
Location: North Carolina

PostPosted: Fri Apr 17, 2009 1:02 pm    Post subject: Reply with quote

Quote:
You can only fire a single ADD at a single drone once...


You mean this one Mike,

Almost posted to Scoutdad that it would probably read better:
"You can only fire individual ADDs at any drone once"

Don't know if your referring to the way it was written or the ruling itself --


Last edited by Bolo_MK_XL on Fri Apr 17, 2009 2:24 pm; edited 1 time in total
Back to top
View user's profile Send private message
Scoutdad
Commodore


Joined: 09 Oct 2006
Posts: 4754
Location: Middle Tennessee

PostPosted: Fri Apr 17, 2009 1:40 pm    Post subject: Reply with quote

Bolo: Yeah, you're right that does read better.
_________________
Commander, Battlegroup Murfreesboro
Department Head, ACTASF
Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
USS Enterprise
Lieutenant Commander


Joined: 27 Feb 2009
Posts: 376
Location: Vulcan

PostPosted: Fri Apr 17, 2009 5:14 pm    Post subject: Reply with quote

True, that is logical. Still haven't gotten around to trying with a Fed Heavy Cruiser yet (I will be using Enterprise.)
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> General Discussion All times are GMT
Goto page Previous  1, 2
Page 2 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group