Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Playing FC over MSN

 
Post new topic   Reply to topic    Federation Commander Forum Index -> General Discussion
View previous topic :: View next topic  
Author Message
Kang
Fleet Captain


Joined: 23 Sep 2007
Posts: 1976
Location: Devon, UK

PostPosted: Sun Jun 14, 2009 11:18 am    Post subject: Playing FC over MSN Reply with quote

We have been experimenting with playing FC 2-player over MSN. So far we have done quite well; we have found a virtual dice server that emails dierolls to each player, we use graphic editing for damage records and so forth.

However we are wondering if anyone knows if there's a sort of online 'email escrow' service where we can submit our speed declarations [and written move declarations] so that they are secretly submitted and simultaneously revealed?

Any tips gratefully received Smile
_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Scoutdad
Commodore


Joined: 09 Oct 2006
Posts: 4754
Location: Middle Tennessee

PostPosted: Sun Jun 14, 2009 2:06 pm    Post subject: Reply with quote

Tony:
We have used YIM sucessfully for playing FC. We typically set-it up with voice chat active.

Here's the way we do it:
Both players have the map, counters, and ship cards in front of them...
When it's time to declare base line speeds, you type your speed but do not hit "send"...
instead, you announce "ready" over the voice chat...
Once both players are ready, you hit send simultaneously.
(yes, it takes a bit of trust... but it works)
Then, most of the other stuff is in simple order of precidence, unless you both pick a ship with the same turn mode and go the same speed...
If that happens, use the same type then talk procedure...
Fed Comm makes the damage allocation procedure even easier at two discreet locations. Since each weapon is ID'ed on the ship card, when you lose a phaser and declare, "mark phaser #5 damaged" - there's no question which to mark...
Same with weapons fire. If you declare which weapons are firing at your opponent, and he marks them on the Weapons Used track... there should never be an issue...

I hope this helps.
_________________
Commander, Battlegroup Murfreesboro
Department Head, ACTASF
Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
Kang
Fleet Captain


Joined: 23 Sep 2007
Posts: 1976
Location: Devon, UK

PostPosted: Sun Jun 14, 2009 3:54 pm    Post subject: Reply with quote

It does, Tony, thanks Smile

When playing over MSN, we too use voice-over. The 'both hit send' idea is s imple one and I don't know why I didn't think of it Embarassed - although it is the 'trust' thing I guess; we've been after a foolproof system but we do trust each other really Smile

You may be interested to hear of what we use to roll our dice.

It's a website called dicelog, found at https://dicelog.com/dice - there is an email dice service there that you have to register for but once in it's simply superb. Secure dice rolling, sent to all interested parties by email simultaneously. Nice.
_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group