Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Transporters and Boarding Parties
Goto page Previous  1, 2, 3, 4  Next
 
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions
View previous topic :: View next topic  
Author Message
Hod K'el
Lieutenant Commander


Joined: 21 Aug 2008
Posts: 301
Location: Lafayette LA

PostPosted: Tue Aug 04, 2009 8:55 pm    Post subject: BP's Reply with quote

Okay, then let us send over transporter bombs instead of troops so we can protect us a little better, save our people from getting wasted, and still do damage to the enemy vessel.

I can see it now...
'Drop shield 6!'
'Shield 6 down, sir!'
'Transporter...engage!'
'Bridge, transport complete!'
'Shield up! Weapons...now!'
(Visual of internal explosions)
'Sir, sensors indicate severe internal damage! They are venting atmosphere!'
'Helm...60 degrees to starboard! Aft phasers fire!'

Mmm, yes! I love a good battle!
_________________
HoD K'el
IMV Black Dagger
-----------------
Life is not victory;
Death is not defeat!
Back to top
View user's profile Send private message
OGOPTIMUS
Captain


Joined: 10 Nov 2006
Posts: 980

PostPosted: Tue Aug 04, 2009 9:38 pm    Post subject: Re: BP's Reply with quote

Hod K'el wrote:
Okay, then let us send over transporter bombs instead of troops so we can protect us a little better, save our people from getting wasted, and still do damage to the enemy vessel.



I seem to remember that not being allowed. Something about the ships structural integrity field or somesuch causing the bomb to detonate mid transport and causing damage to both ships.

Not to rain on your parade though.
_________________
O.G. OPTIMUS


Newest Page | Newer Page | OLD Page
Back to top
View user's profile Send private message Visit poster's website
Kang
Fleet Captain


Joined: 23 Sep 2007
Posts: 1976
Location: Devon, UK

PostPosted: Tue Aug 04, 2009 9:45 pm    Post subject: Reply with quote

.......or did it just explode on the transporter pad of the sending ship? iirc, it was that....
_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
junior
Captain


Joined: 08 May 2007
Posts: 803

PostPosted: Tue Aug 04, 2009 11:27 pm    Post subject: Reply with quote

pinecone wrote:
the key word was "stubby"...


Once again, I'm not sure how that matters.

I'll take "stubby" over "hulking" when discussing how much of a target I present any day of the week.
Back to top
View user's profile Send private message
Bolo_MK_XL
Captain


Joined: 16 Jan 2007
Posts: 836
Location: North Carolina

PostPosted: Wed Aug 05, 2009 12:20 am    Post subject: Reply with quote

I'ld rather be a dwarf in a 4 ft wide hallway than an Ogre --
Ogre always make a better target --
Especially if the hallway is also only 5 ft or so high --

Probably even worse on a Tholian vessel ---
Back to top
View user's profile Send private message
djdood
Commodore


Joined: 01 Feb 2007
Posts: 3413
Location: Seattle, WA

PostPosted: Wed Aug 05, 2009 12:28 am    Post subject: Reply with quote

On a Tholian ship the "hallways" can be upside-down and rightway round pretty much anywhere. Very odd shapes and odd beings.
_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Hod K'el
Lieutenant Commander


Joined: 21 Aug 2008
Posts: 301
Location: Lafayette LA

PostPosted: Wed Aug 05, 2009 1:23 pm    Post subject: T bombs Reply with quote

Kang wrote:
.......or did it just explode on the transporter pad of the sending ship? iirc, it was that....


Guys, get real! That may be the fluff, but that makes no sense. Just think about it!
_________________
HoD K'el
IMV Black Dagger
-----------------
Life is not victory;
Death is not defeat!
Back to top
View user's profile Send private message
OGOPTIMUS
Captain


Joined: 10 Nov 2006
Posts: 980

PostPosted: Wed Aug 05, 2009 3:44 pm    Post subject: Re: T bombs Reply with quote

Hod K'el wrote:
Kang wrote:
.......or did it just explode on the transporter pad of the sending ship? iirc, it was that....


Guys, get real! That may be the fluff, but that makes no sense. Just think about it!


Not to start a flame war, but...

Devices that move people and things from place to place, thus violating the Heisenberg Uncertainty Principle, also don't make sense.

But hey, it's a game and a fictional universe, and it's great!! Very Happy
_________________
O.G. OPTIMUS


Newest Page | Newer Page | OLD Page
Back to top
View user's profile Send private message Visit poster's website
Scoutdad
Commodore


Joined: 09 Oct 2006
Posts: 4754
Location: Middle Tennessee

PostPosted: Wed Aug 05, 2009 4:00 pm    Post subject: Re: T bombs Reply with quote

OGOPTIMUS wrote:

Devices that move people and things from place to place, thus violating the Heisenberg Uncertainty Principle, also don't make sense...Very Happy


Are you sure about that? Wink
_________________
Commander, Battlegroup Murfreesboro
Department Head, ACTASF
Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
Kahuna
Lieutenant SG


Joined: 23 Jul 2009
Posts: 139
Location: Spokane, WA

PostPosted: Wed Aug 05, 2009 4:19 pm    Post subject: Reply with quote

Well we have gotten off-topic pretty far. It's been a great avenue for me to image how the boarding parties might interact. I appreciate everyone's input that has helped me to understand boarding and the hit & run tactics. However, I'm not really exicted to see this go into what's "real" or what's scientifically possible in a futuristic setting that really has nothing to do with the topic. Thanks again everyone.
Back to top
View user's profile Send private message Send e-mail
Kang
Fleet Captain


Joined: 23 Sep 2007
Posts: 1976
Location: Devon, UK

PostPosted: Wed Aug 05, 2009 6:47 pm    Post subject: Re: T bombs Reply with quote

OGOPTIMUS wrote:
Devices that move people and things from place to place...


...like planes, cars, etc....
Wink
OGOPTIMUS wrote:
...thus violating the Heisenberg Uncertainty Principle, also don't make sense.

_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
OGOPTIMUS
Captain


Joined: 10 Nov 2006
Posts: 980

PostPosted: Wed Aug 05, 2009 9:12 pm    Post subject: Reply with quote

Yes, yes. I forgot the instantaneously via dematerialization part... minor detail... Rolling Eyes Smile
_________________
O.G. OPTIMUS


Newest Page | Newer Page | OLD Page
Back to top
View user's profile Send private message Visit poster's website
pinecone
Fleet Captain


Joined: 03 May 2008
Posts: 1862
Location: Earth

PostPosted: Thu Aug 06, 2009 2:08 am    Post subject: Reply with quote

I suppose the use of ludicrously large words is inevitable? Smile

You're right though, I guess the Hydrans would be good in hand to hand combat.
Back to top
View user's profile Send private message
Scoutdad
Commodore


Joined: 09 Oct 2006
Posts: 4754
Location: Middle Tennessee

PostPosted: Thu Aug 06, 2009 3:01 am    Post subject: Reply with quote

Make that hand to hand to hand combat...
_________________
Commander, Battlegroup Murfreesboro
Department Head, ACTASF
Back to top
View user's profile Send private message Send e-mail Yahoo Messenger
terryoc
Captain


Joined: 07 Oct 2006
Posts: 1386

PostPosted: Thu Aug 06, 2009 3:06 am    Post subject: Reply with quote

"Hand to Hand" combat in the SFU is usually pistols & grenades, with the occasional use of knives. Although the Kzintis do seem to like to get physical, and Slirdarians as well.
_________________
"Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions All times are GMT
Goto page Previous  1, 2, 3, 4  Next
Page 3 of 4

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group