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High Energy Turns and moving question

 
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spud
Ensign


Joined: 06 Aug 2009
Posts: 18

PostPosted: Thu Sep 03, 2009 7:15 am    Post subject: High Energy Turns and moving question Reply with quote

If I do a High Energy Turn in a sup-pulse where i were to be moving do i do the following?

example.

Facing A
1.0 Speed 24
1.1 no move
1.2 move forward 1 hex
1.3 declare High Energy Turn / Facing D / move forward 1 hex
1.4 side slip to E

and can i do...

Facing A
Pay for Accelerate
1.0 Speed 24
1.1 declare High Energy Turn / Facing D / move forward 24+1
1.2 side slip to E
1.3 move forward 1 hex
1.4 side slip to E

-steven
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Kang
Fleet Captain


Joined: 23 Sep 2007
Posts: 1976
Location: Devon, UK

PostPosted: Thu Sep 03, 2009 8:38 am    Post subject: Reply with quote

If it's in a sub-pulse where you were going to move anyway, then yes, both of your examples are legal moves.

However you may or may not be aware that you can also do a high energy turn in a sub-pulse where you are not scheduled to move. An example of this would be:

Facing A
1.0 Speed 24
1.1 declare High Energy Turn / Facing D
1.2 move forward 1 hex
1.3 side slip to E
1.4 move forward 1 hex

Check out this thread for more discussion on this idea:
http://www.starfleetgames.com/federation/phpbb2/viewtopic.php?t=1182
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Hod K'el
Lieutenant Commander


Joined: 21 Aug 2008
Posts: 301
Location: Lafayette LA

PostPosted: Thu Sep 03, 2009 11:43 pm    Post subject: HET's Reply with quote

I am impressed! Both of you guys are dead nuts!

(Kang, that means bang on!)
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