Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Scenario from Comm. #45: A Matter of Jurisdiction

 
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions
View previous topic :: View next topic  
Author Message
Mike
Fleet Captain


Joined: 07 May 2007
Posts: 1675
Location: South Carolina

PostPosted: Mon Sep 21, 2009 12:25 am    Post subject: Scenario from Comm. #45: A Matter of Jurisdiction Reply with quote

1. Can the Klingon G2 fire 2 drones each Turn?

2. Is this scenario supposed to be set using the standard GW era ships in FedComm or is it "historical" to the Middle Years era? We were wondering whether the Klinks would be squabbling among themselves during a time of war. Probably doesn't matter much either way. Just wondering when the SFB version was set.
_________________
Mike

=====
Sandpaper gets the job done, but makes for a lot of friction.
Back to top
View user's profile Send private message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4072
Location: Dallas, Texas

PostPosted: Mon Sep 21, 2009 1:05 am    Post subject: Reply with quote

1. Yes. It's drones are it's primary weapons.

2. It was written such that it could be used either way.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
Mike
Fleet Captain


Joined: 07 May 2007
Posts: 1675
Location: South Carolina

PostPosted: Tue Sep 22, 2009 8:20 pm    Post subject: Reply with quote

Has anyone else tried this scenario? Any tips, tricks, strategies, tactics, or hints???
_________________
Mike

=====
Sandpaper gets the job done, but makes for a lot of friction.
Back to top
View user's profile Send private message
pinecone
Fleet Captain


Joined: 03 May 2008
Posts: 1862
Location: Earth

PostPosted: Tue Sep 22, 2009 11:19 pm    Post subject: Reply with quote

Haven't treid it, but lets start with the baisics.

1. Win
2. Don't blow up.
3. Blow up you're opponent.

Oh, wait. 3. doesn't work here. Sorry Embarassed
Back to top
View user's profile Send private message
Mike
Fleet Captain


Joined: 07 May 2007
Posts: 1675
Location: South Carolina

PostPosted: Wed Sep 23, 2009 1:53 am    Post subject: Reply with quote

I feel ready to try it now...
_________________
Mike

=====
Sandpaper gets the job done, but makes for a lot of friction.
Back to top
View user's profile Send private message
Hod K'el
Lieutenant Commander


Joined: 21 Aug 2008
Posts: 301
Location: Lafayette LA

PostPosted: Wed Sep 23, 2009 3:45 am    Post subject: Reply with quote

pinecone wrote:
Haven't treid it, but lets start with the baisics.

1. Win
2. Don't blow up.
3. Blow up you're opponent.

Oh, wait. 3. doesn't work here. Sorry Embarassed


We play it as when you are out of frame boxes, you blow up.
_________________
HoD K'el
IMV Black Dagger
-----------------
Life is not victory;
Death is not defeat!
Back to top
View user's profile Send private message
Mike
Fleet Captain


Joined: 07 May 2007
Posts: 1675
Location: South Carolina

PostPosted: Wed Sep 23, 2009 8:23 pm    Post subject: Reply with quote

Ok. I'm sorry I started this thread.
_________________
Mike

=====
Sandpaper gets the job done, but makes for a lot of friction.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> Rules Questions All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group