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Prime Directive Federation
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Jean
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Joined: 18 Sep 2008
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PostPosted: Tue Dec 29, 2009 10:41 pm    Post subject: Prime Directive Federation Reply with quote

As many of you know, I am here in Amarillo, working on PD Feds. Ad we have a play aid, even before the book is finished! Check it out: http://www.starfleetgames.com/documents/Fed_Enlisted_Ranks.pdf

Thanks SVC!
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Jean
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PostPosted: Fri Jan 15, 2010 1:57 am    Post subject: Reply with quote

Are you wondering about PD Feds? Want to know where it stands? Read this blog where SVC and I tell all! http://www.starfleetgames.com/federation/blog/2010/01/when-will-you-finish-prime-directive.html
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Nerroth
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PostPosted: Fri Jan 15, 2010 3:00 am    Post subject: Reply with quote

I'm really looking forward to seeing GURPS Federation hit the shelves!


(Just to clarify - will this be the GURPS edition's cover?)
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Jean
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PostPosted: Tue Mar 16, 2010 11:10 pm    Post subject: Reply with quote

SVC made a new play aid -- insignia for Federation officer ranks. Check it out here: http://www.starfleetgames.com/sfb/sfin/Fed_Rank_Insignia.pdf

Gary, I think that is the planned cover.
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Nerroth
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PostPosted: Thu Mar 18, 2010 4:38 am    Post subject: Reply with quote

Thanks for the reply, Jean.
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Jean
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PostPosted: Thu Aug 12, 2010 8:33 pm    Post subject: Reply with quote

The Federation rank insignia is now in the form of a jpg. http://www.starfleetgames.com/images/PD/Fed_Rank_Insignia.jpg

I would think, for those of you with assigned ranks, you could probably photoshop it and use it appropriately as part of your sig. Do be sure to indicate where you hold rank (i.e., if it for FC papers, then that is one "place"; if it is your SFB papers rank, that is another "place"). That way any confusion should be minimized.
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Steve Cole
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PostPosted: Fri Aug 13, 2010 3:25 pm    Post subject: Reply with quote

FC papers and SFB papers (and F&E papers and Starmada papers and Starfleet Command papers) all combine points into one single rank. In theory, a player could go from ensign to lieutenant commander in a single issue by doing one of each that got published.

The FC forum rank (based on the number of posts) is a different thing.
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Jean
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PostPosted: Tue Aug 17, 2010 3:39 am    Post subject: Reply with quote

You can see the progress made on PD Feds here: http://www.starfleetgames.com/discus/messages/38/25870_pd_feds_page_count.pdf

We should release PD20M Federation to the distributors on August 30 (of this year Very Happy ).
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Jean
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PostPosted: Sun Aug 22, 2010 1:35 pm    Post subject: Reply with quote

Here's a sneak preview of the index.

INDEX
Adventure seeds, 137-139.
Afrikanius, star system with Tafelland and Donujebruche, 134.
Agencies, Federation, 21-24, 115.
Aging, 69.
Allen’s Planet, colony world, 97.
Alpha Centauri, Alpha-Centaurans, 51-54.
Alpha Veras IV, protected world, 100.
Amin Audeh Chronology, 42.
Analogue worlds, 140.
Andichron VI, colony world, 97.
Andor, Andorians, 59-64.
Andorian fleece, 139.
Annox, colony world, 97.
Antares, Antareans, 70-71, 102.
Arcturia, Arcturians, 72-73, 135.
Arcturian soul stones, 139.
Armored vehicles, 113.
Big Valley V, colony, one of the Western Worlds, 97.
Bis’en, independent world, 101.
Black Nebula, private security company, 114.
Brecon, Brecons, 74-75.
Capital District, 45.
Chairmen, list of and capsule biographies, 15-21.
Charter, 13.
Chicago, major industrial world, 97.
Chronologies, 42.
Class-M planet, 54.
Classes of planets, 54.
Codimark, colony world, 97.
Colonies, case studies, 36-38.
Colonies, types of, 31-32.
Colonization, Commission for, 23.
Colonization procedure, 32-36.
Colonization program, 31.
Cosmopolitans, 39.
Culden-Feyr (Alpha Centauri), 51-54.
Culture and history, 12-43.
Cygnus, Cygnans, 76-77, 102.
Deck plans of Burke-class frigate, 125-132.
Defense, Ministry of, 22.
Deiana, the industrial world that is the central hub of the Western Worlds, 97.
Deians, 78-79, 102.
Designer’s notes, 145.
Development, Ministry of, 23-24.
Donjebruche trading post, 134-136.
Drones, 124.
Earth, 46-49.
Economics, 25.
Economics, Ministry of, 22.
Education, Ministry of, 24.
Elections, 13-15.
Entering the Federation, visas, travel documents, 44.
Facebook, our page on, 142.
Federation Charter, 13.
Federation colonies, 31.
Federation Express Corporation, 43.
Federation marshals, 39.
Federation police, 113.
Federation politics, 13-14.
Ferkite Order, Arcturian cult, 73.
Fiction, Another New World, 2.
Fiction, Into the Dark, 133.
Fighters, 124.
Fnania, independent world, 101.
Frallia, Fralli, 80-81, 102.
Franchised colonies, 31.
Galactic Intelligence Agency, 115.
Gamma Artemis III, protected world, 100.
Gazetteer, 40-41.
Geography of the Federation, 40.
Gordan’s Planet, industrial world, 97.
Government, 29-30.
Government agencies, 21-24.
Gravity toys, 139.
Health, Ministry of, 24.
Height and Weight tables, 69.
History and culture, 12-43.
Humans, 46.
Humanoid life, 140.
Intelligence agencies, 115
Internal organization of the Federation, 30.
Internal Relations, Ministry of, 22.
Janus VI, 100.
Justice, Ministry of, 22.
Justice system, 27-28.
Klingons, 16, 135, 138.
Kzintis, wars with, 16, 17, 77.
List of planets, 40.
LTTG, colony, 38.
Mantor, Mantorese, 82-83, 102.
Map of the Federation, 41.
Marko V, mining colony, 137.
Mars, 49-51.
Marshals, 39.
Meria, independent world in the Klingon-Federation Neutral Zone, 137.
Meva, industrial world, 97-98.
Mezan, independent world, 101.
Military forces, 104-115.
Morkedia III, colony world, 97.
Mynienix, Mynieni, 84-85.
Mysteries of the Federation, adventure seeds, 140-142.
Naramar III, colony world, 98.
National Guard, 111-112.
New Brazil, colony, 36-37.
New Marsailles, colony world, 98.
Notes for GMs, 11, 142.
Novorosibirsk, industrial world, 98.
Numbered fleets of Star Fleet, 105-106.
Old Kings, precursor race, 87, 141.
Orion, Orions, Orion Enclave, 92-95.
Orion Pirates, 138.
Osiris, 95-96.
Outposts, type of colony, 31.
Pacifica, major industrial world, 98.
Paktar, homeworld of Deians, 78-79, 102.
Phasers, 116.
Phases of a colony, 32-35.
Planetary classes, 54.
Planetary guards, 112.
Planetary surveys, 44-103.
Planets of the Federation, various status levels, 29-30.
Police, 113-114, 115.
Political history, 15.
Political parties, 13-14.
Pollux IX, colony world, 98.
Ponderosa IV, agricultural colony, one of the Western Worlds, 98.
Pre-existing colonies, 32.
Prelaria, Prelarians, 86-87.
Preservers, precursor race, 141.
Prime Directive, 28, 100.
Prime Teams, 111.
Private security companies, 114-115.
Publisher’s information, 145.
Rigel, Rigellians, 65-67.
Rigellian ferrets, 139.
Rimworld, colony, 37-381
Rita’s Planet, colony world in the Federation-Klingon Neutral Zone, 98.
Romulans, 138.
Sample characters, 143-144.
Sebelia IV, minor industrial world, 99.
Seeders, precursor race, 140-141.
Sheboygan III, minor industrial world, 99.
Sherman’s Planet, colony world in the Federation-Klingon Neutral Zone, 99, 137.
Shiloh II, agricultural colony, one of the Western Worlds, 99.
Shresha, home star of the Cygnans, 75.
Sigma Draconis, major industrial world, 99.
Sky Fathers, 76.
Social Contract, 25-27.
Sol System, 45.
Southfork IX, agricultural colony, one of the Western Worlds, 99.
Spaceships, 124.
Sponsored colonies, 31.
Star Fleet, 105-111.
Star Fleet Academy, 106-107.
Star Fleet Auxiliary, 109.
Star Fleet Bureaus, 108.
Star Fleet Intelligence, 115.
Star Fleet Marines, 110-111.
Star Fleet Reserves, 109-110.
Star Fleet Universe, 42.
Starships, 117-123.
Strongport, 68.
Tafelland, colony planet with Donjebruche trading post, 134-136.
Talos IV, proscribed world, 101.
Tellar, Tellarites, 88-91.
Tenoria V, protected world, 100.
Thetis, industrial world, 99.
Valentina III, proscribed world, 100.
Valkenburg Chronology, 42.
Vega Colony, industrial world, 99.
Vereb IV, proscribed world, 100.
Vulcan, Vulcans, 55-58.
Vultrax, Vulcan world, 58.
Warrant Officers, 109.
Weapons, 116.
Western Worlds, 99.
Xena, planet used by Federation Express Corporation, 43, 45.
Yeney’vn, proscribed world, 100-101.
Zeta Reticuli, Old Kings outpost, 99.
Zorski interspecies compatibility table, 69.
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Steve Cole
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PostPosted: Sun Aug 22, 2010 9:15 pm    Post subject: Reply with quote

DONJEBRUCHE TRADING POST

Located on Tafelland, a Class-K planet in Federation Space, Donjebruche Trading Post is an adjunct to the Grenveldt colony. Close to the Klingon border, and near enough to Kzinti space to allow easy peacetime trade, the trading post is a convenient stop for traders and travelers in the area. Being less than a thousand parsecs from the infamous Orion Pirate bastion known as Mad Jack’s Hole, Donjebruche Trading Post has also become a legal point of sale for purloined items that are “laundered” by the Orions and ready to re-enter the market.
Donjebruche Trading Post is a very cosmopolitan “town” (numbering 10,000 people by the time of the General War). The town is fed (literally) by the agricultural community of Groenveldt (which regards Donjebruche as “sin city”, their residents rarely going there). The town of Donjebruche existed before the Federation reached this area and was not originally a formal colony. The legal status of the town is less clear than the official Federation records would seem to indicate, and residents of the town regard themselves more as citizens of Donjebruche than citizens of the Federation.
There are a dozen large mining complexes around the planet, all of them in desert areas. These have populations from a few thousand to 20,000 and are effectively small independent “company towns”. All of their citizens regard Donjebruche as the place to go and have a good time or to do some shopping.
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Jean
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PostPosted: Fri Aug 27, 2010 12:18 am    Post subject: Reply with quote

SVC wrote about PD20M Federation: I cloned the file and converted all of the GURPS stuff to PD20M progress levels. I did numerous checks, as did Petrick. Jean phoned in the last fixes, and Petrick had four final things to fix, and the book was officially finished at 7:09pm. (That is Central Time. -- Jean)
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gurps_gm
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Joined: 25 Jun 2010
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PostPosted: Tue Aug 31, 2010 5:04 am    Post subject: Reply with quote

Congratulations on getting PD20M Federation done.
I hope the PD GURPS Federation comes out soon.
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Steve Cole
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PostPosted: Tue Aug 31, 2010 3:45 pm    Post subject: Reply with quote

Here's the thing on GURPS.

Yesterday, I cloned the generic files and fixed the TL things.

Today, I'll extract all of the old species stats and send them to Jean. She may take 1d6 days to get them updated and sent back to me, and another 1d6 days to send me the new ones. Then it will take me a day to insert them and reflow pages. Jean also has some stuff to work over in the style sheet situation. Figure a total of two weeks.

Then we send a hard copy to SJ his own self. Figure 1d6+2 weeks until we get a report back from him, and 1d6 weeks to make the fixes and get final approval.

Then we have to "announce the book to the trade" and give them 60-100 days of warning that it's coming out so the wholesalers can compile pre-orders from stores. There are other considerations. We don't want it coming out in the same month as another big book as the print engines cannot handle three at once and struggle with two. No new products are shipped between mid-November and mid-January because the industry doesn't buy new products in that period. And so forth.

So, we could see GURPS FEDS released in mid-November if everything goes perfectly, and in mid-January if not.
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gurps_gm
Lieutenant JG


Joined: 25 Jun 2010
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PostPosted: Tue Aug 31, 2010 11:11 pm    Post subject: Reply with quote

Steve and Jean:
Thanks for the info and the work you do for PD. Last fall I ask Jean on the BBS, but forgot to read, or just plain forgot the response. I should've known that you need SJ's approval. I failed my IQ, or Gaming Hobby Knowledge-2 roll on that one!

In the meantime I'll work on my games I'm planning on to run at the next con I'm attending.

Oh, yay my wedding too.. Wink
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Maxtype
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PostPosted: Mon Sep 20, 2010 6:49 pm    Post subject: Reply with quote

I just got a copy of PD20M Federation and I must say this book was worth the wait. Very Happy

I'm getting so much good info and so many ideas reading it. In fact, I got a really kick-butt idea for my campaign from reading about the Old Kings mysteries.

It's going to be epic! Very Happy
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