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wneeley Ensign
Joined: 17 Oct 2010 Posts: 11
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Posted: Sun Oct 17, 2010 8:38 pm Post subject: engines |
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what happens if all of the engine blocks are destroyed _________________ Wil neeley |
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OGOPTIMUS Captain
Joined: 10 Nov 2006 Posts: 980
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Posted: Sun Oct 17, 2010 9:15 pm Post subject: |
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You have very little power left. There is no additional game effect.
No catastrophic explosions, no warp core breaches, your engines are just totally offline. _________________ O.G. OPTIMUS
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wneeley Ensign
Joined: 17 Oct 2010 Posts: 11
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Posted: Sun Oct 17, 2010 9:43 pm Post subject: engines |
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can I still move _________________ Wil neeley |
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storeylf Fleet Captain
Joined: 24 Jul 2008 Posts: 1897
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Posted: Sun Oct 17, 2010 11:09 pm Post subject: |
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There is no effect on the turn they are destroyed - you already obtained your power tokens and set base speed at the start of the turn, no damage (short of ship destruction) will affect your speed or remaining tokens.
On following turns your destroyed engines will mean you have fewer tokens, and hence you may find moving more awkward, but as long as you get power tokens from somewhere (reac, imp, btty) that can pay for some movement then you can indeed move. You may have to declare speed 0 and then use what little power you have to accerlerate if you can't afford a base speed of 8.
Baicallly there is nothing special about your engines being destroyed beyond the obvious lack of power that you generate. |
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Dal Downing Commander
Joined: 06 May 2008 Posts: 651 Location: Western Wisconsin
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Posted: Mon Oct 18, 2010 2:00 am Post subject: Re: engines |
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wneeley wrote: | can I still move |
Yes like was already said nothing happens until the next turn. Then all that happens is your power is cut. You cn still allocate power to move without engines. _________________ -Dal
"Which one of you is the Biggest, Baddest, Bootlicker of the bunch?"
"I am."
"ARCHERS!!! THAT ONE!!!!" |
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OGOPTIMUS Captain
Joined: 10 Nov 2006 Posts: 980
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Posted: Mon Oct 18, 2010 6:45 am Post subject: Re: engines |
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Dal Downing wrote: | wneeley wrote: | can I still move |
Yes like was already said nothing happens until the next turn. Then all that happens is your power is cut. You cn still allocate power to move without engines. |
To be a bit more specific, you can still move using power from impulse engines and reactors--there is no restriction on where movement energy comes from like in Star Fleet Battles. _________________ O.G. OPTIMUS
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djdood Commodore
Joined: 01 Feb 2007 Posts: 3413 Location: Seattle, WA
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Posted: Mon Oct 18, 2010 7:03 am Post subject: |
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Piling-on here.
To be nerdy technical, the "engine" boxes on the card don't necessarily reflect the ability of the engines to move the ship. They represent the ability of the engines to produce power.
As the giant robot noted, in FedCom, power is power (regardless of its source) and any of it can be used for movement (SFB has lots more restrictions). The motive functions of the engines aren't tracked in the game and aren't affected until the ship goes kaboom. _________________
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kirbykibble Lieutenant JG
Joined: 07 Jun 2011 Posts: 82 Location: Earth
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Posted: Wed Jun 22, 2011 2:27 am Post subject: Re: engines |
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[quote="wneeley"]can I still move[/quote]
okay..... um.... no... you cannot as you have no power and everything that you do costs power. even launching shuttles labs all of it. _________________ We are the ISC! NO ONE CAN FIGURE OUT WHAT IT STANDS FOR!! |
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mjwest Commodore
Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
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Posted: Wed Jun 22, 2011 3:09 am Post subject: |
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Just to be clear:
If your engines are shot completely through so that all warp boxes are disabled, that simply means they no longer are generating power. If you have no other power generation (from impulse or reactor), then you are pretty much dead in space and cannot do anything that requires power (including movement). If, however, you still have some impulse and/or reactor (presumably because you repaired them), then you can still move.
As stated earlier, "power is power". Regardless of what "type" of power you have, you can use it to move.
Do note that, without any warp boxes left, you will go "boom" fairly easy. Warp boxes protect the frame damage hits, and without warp boxes, the frame damage hits will come fast and furious. _________________
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Dal Downing Commander
Joined: 06 May 2008 Posts: 651 Location: Western Wisconsin
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Posted: Wed Jun 22, 2011 4:32 am Post subject: |
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And just to drive the power is power point one last time. If as MJW said, and you lost every warp, reactor, and impulse engine but, still had full undamaged batteries. You could still move. _________________ -Dal
"Which one of you is the Biggest, Baddest, Bootlicker of the bunch?"
"I am."
"ARCHERS!!! THAT ONE!!!!" |
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Nerroth Fleet Captain
Joined: 08 Oct 2006 Posts: 1744 Location: Ontario, Canada
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Posted: Wed Jun 22, 2011 6:19 am Post subject: |
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Shuttles and labs do not require power to operate; the only time you need to worry about power with a shuttle or fighter is if arming the warhead on a suicide shuttle, or of re-arming the fusion beams on a Hydran Stinger. _________________ FC Omega Discussion (v3)
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Bolo_MK_XL Captain
Joined: 16 Jan 2007 Posts: 836 Location: North Carolina
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Posted: Wed Jun 22, 2011 3:40 pm Post subject: |
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Just because you have undamaged batteries --
Doesn't mean you have power in them -- |
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Dal Downing Commander
Joined: 06 May 2008 Posts: 651 Location: Western Wisconsin
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Posted: Wed Jun 22, 2011 4:41 pm Post subject: |
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Yes, that's why I specified FULL undamaged batteries. _________________ -Dal
"Which one of you is the Biggest, Baddest, Bootlicker of the bunch?"
"I am."
"ARCHERS!!! THAT ONE!!!!" |
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Bolo_MK_XL Captain
Joined: 16 Jan 2007 Posts: 836 Location: North Carolina
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Posted: Wed Jun 22, 2011 6:36 pm Post subject: |
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That didn't register when I was reading --
Because seeing that actually happening just doesn't register as possible --- |
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Dan Ibekwe Commander
Joined: 08 Mar 2007 Posts: 453 Location: Manchester UK
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Posted: Wed Jun 22, 2011 11:35 pm Post subject: |
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Bolo_MK_XL wrote: | That didn't register when I was reading --
Because seeing that actually happening just doesn't register as possible --- |
Bin there, dun that, got the radiation burns (a Free Trader acting as a scenario target. Warp and impulse engines totalled, making speed - 16? - on batteries alone. Got far enough away from the - equally banged-up - bad guys to get tractored and towed to safety). _________________ We are Hydrans! NO ONE LIKES US! |
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