Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Escape pods

 
Post new topic   Reply to topic    Federation Commander Forum Index -> General Discussion
View previous topic :: View next topic  
Author Message
Dan Ibekwe
Commander


Joined: 08 Mar 2007
Posts: 453
Location: Manchester UK

PostPosted: Tue Aug 03, 2010 6:17 am    Post subject: Escape pods Reply with quote

Something I'd like to see in the game; rather than everyone on board a ship dying (if they can't emergency transport off) when she goes down, a rule stating that all ships carry escape pods.

They're more practical in FC than SFB since ships don't explode.

These would be representd by an upturned counter in the hex the ship was destroyed in. Each crew unit rolls a D6, and abandons ship successfully on a 4+. The pods would then become a target for rescue or capture by either side.

More background fluff than anything else, though it does have precedent in Trek, in the First Contact film, and in the SFU, for fighter pilots at least, in POIS survival pods.

Any takers?
_________________
We are Hydrans! NO ONE LIKES US!
Back to top
View user's profile Send private message
DirkSJ
Lieutenant Commander


Joined: 08 Jun 2010
Posts: 239

PostPosted: Tue Aug 03, 2010 8:43 am    Post subject: Re: Escape pods Reply with quote

Dan Ibekwe wrote:
Something I'd like to see in the game; rather than everyone on board a ship dying (if they can't emergency transport off) when she goes down, a rule stating that all ships carry escape pods.

They're more practical in FC than SFB since ships don't explode.

These would be representd by an upturned counter in the hex the ship was destroyed in. Each crew unit rolls a D6, and abandons ship successfully on a 4+. The pods would then become a target for rescue or capture by either side.

More background fluff than anything else, though it does have precedent in Trek, in the First Contact film, and in the SFU, for fighter pilots at least, in POIS survival pods.

Any takers?

By each crew do you mean each boarding party? FC has no ship crews...well at least none on the SSDs...one assumes the ship has crew Razz.
Back to top
View user's profile Send private message
pinecone
Fleet Captain


Joined: 03 May 2008
Posts: 1862
Location: Earth

PostPosted: Tue Aug 03, 2010 1:23 pm    Post subject: Reply with quote

I'm for it. I'd say that they would be practical in SFB too, you'd just have to abandon ship more quickly.

They would be more useful in scenario building than in actual battles, though.
Back to top
View user's profile Send private message
Kang
Fleet Captain


Joined: 23 Sep 2007
Posts: 1976
Location: Devon, UK

PostPosted: Tue Aug 03, 2010 2:07 pm    Post subject: Reply with quote

My problem with the idea is that they could 'unbalance' the rules on self-destruction.

However, Piney's right; you could use them in a special scenario rule.
_________________
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Bolo_MK_XL
Captain


Joined: 16 Jan 2007
Posts: 836
Location: North Carolina

PostPosted: Tue Aug 03, 2010 2:55 pm    Post subject: Reply with quote

Been a long time since I played SFB -- but since you can do an emergency evacuation if the ship is hit by an extreme amount of damage -- no reason escape pods wouldn't work ---
Back to top
View user's profile Send private message
Steve Cole
Site Admin


Joined: 11 Oct 2006
Posts: 3828

PostPosted: Tue Aug 03, 2010 2:59 pm    Post subject: Reply with quote

Ships have always had escape pods, and no reason for them to be in the game. After the battle, somebody picks them up. The crew is either rescued or captured. No more of a rule is needed. It's just "dirt" in the rules.
_________________
The Guy Who Designed Fed Commander
Back to top
View user's profile Send private message Send e-mail
Dan Ibekwe
Commander


Joined: 08 Mar 2007
Posts: 453
Location: Manchester UK

PostPosted: Tue Aug 03, 2010 4:36 pm    Post subject: Reply with quote

Do'H, forgot there are no 'crew units' in FC...
_________________
We are Hydrans! NO ONE LIKES US!
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group