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New Hailing Frequencies and New Communique
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Jean
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PostPosted: Wed Oct 11, 2017 10:03 pm    Post subject: Reply with quote

Hailing Frequencies for October is now available: http://www.federationcommander.com/Newsletter/October-2017/index.html

Communique #142 is also up: http://www.federationcommander.com/Documents/Communique/Communique-C142.pdf
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Jean
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PostPosted: Sat Nov 11, 2017 9:40 pm    Post subject: Reply with quote

Hailing Frequencies for November is now available: http://www.federationcommander.com/Newsletter/November-2017/index.html

So is Communique #143 with the ISC Torpedo Dreadnought: http://www.federationcommander.com/Documents/Communique/Communique-C143.pdf
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Sneaky Scot
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PostPosted: Tue Nov 14, 2017 8:19 pm    Post subject: Reply with quote

Thanks for Communique 143 - I have a question. The DNT was previously released as a combined ship card with the DNP, with a point value of 280 in squadron scale. I note the dedicated DNT ship card gives a point value of 270. Is one of the values in error, or did I miss something somewhere (which I don't rule out as a possibility)?
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Dal Downing
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PostPosted: Wed Nov 15, 2017 1:35 am    Post subject: Reply with quote

The simplest answer usually are the best. I imagine with a combine card the simply used the greater Point Value for both ships. When they seperated the DNT they gave it it's lower value.
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mjwest
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PostPosted: Wed Nov 15, 2017 2:42 pm    Post subject: Reply with quote

Dal Downing wrote:
The simplest answer usually are the best. I imagine with a combine card the simply used the greater Point Value for both ships. When they seperated the DNT they gave it it's lower value.


^This would be the correct answer.
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Kang
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PostPosted: Sun Dec 10, 2017 8:42 am    Post subject: Reply with quote

I have to say absolute kudos to Steve Cole for creating such an amazing set of ships and scenario for Comm. #144, and that on the back of recovering from his recent illness - well done mate! Smile Much appreciated.
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Steve Cole
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PostPosted: Mon Dec 11, 2017 7:05 pm    Post subject: Reply with quote

Seriously, the new ships were easy to do and in my current state of mental fuzziness they were at the edge of my brainpower. Easier to do them than screw up something more complex. And I just wanted to feel alive and doing ship cards is one of the best ways to do that.
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Jean
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PostPosted: Wed Dec 13, 2017 6:49 pm    Post subject: Reply with quote

I forgot to get the word out! Hailing Frequencies for December is now out: http://www.starfleetgames.com/federation/Newsletter/December-2017/index.html

Communique #144 is also out with three new ships and a scenario: http://www.starfleetgames.com/federation/Documents/Communique/Communique-C144.pdf
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Mike
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PostPosted: Thu Jan 11, 2018 1:13 pm    Post subject: Question about (8CM132) Home A-Drone Reply with quote

The Klingon setup says they get 20 shuttlecraft plus two ZY fighters. The Designer's Notes says you calculated that 24 Klingon shuttles would give both sides a fighting chance at victory. I'm going to play it both ways, but should those references to the number of Klingon shuttles be in agreement? If so, which number?
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mjwest
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PostPosted: Thu Jan 11, 2018 2:40 pm    Post subject: Reply with quote

24 Klingon shuttles should result in a Klingon victory, unless there were just absolutely ridiculous rolls (on either side). 20 Klingon shuttles results in a much fairer fight.

My calculations were based on 18 Klingon shuttles, as I thought the fighters would replace two shuttles, not be added to them. So, in theory, that means the Klingons might have a slight advantage. However, I also assumed the Klingons could move perfectly. (All surviving Klingon shuttles must end Turn #3 in the hex directly adjacent to Facing A of the planet. If that is delayed by even a single turn, the Klingons probably just lose.)

I now have lots of tactical observations I can make on this scenario! Laughing
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Sgt_G
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PostPosted: Thu Jan 11, 2018 8:11 pm    Post subject: Reply with quote

The scenario runs 15 turns, but the Klingons have to hold the planet for eight turns. I presume that's eight consecutive turns, yes? So, they have to capture the planet by Turn 7 and must not lose control at all. If they fail either of those terms, they lose the game -- no need to play out to Turn 15. Yes? No??
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mjwest
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PostPosted: Fri Jan 12, 2018 12:03 am    Post subject: Reply with quote

Effectively, that is true. And, since the Feds can only contribute two shuttles and eight marine units to the fight, once the Klingon shuttles land, it is just ground combat to see what happens. Like I said before, the Klingons must get their surviving shuttles to the ground at the beginning of Turn #4 or they probably can't kill the defenders fast enough.
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Jean
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PostPosted: Sat Mar 10, 2018 10:00 pm    Post subject: Reply with quote

Hailing Frequencies for March is now available: http://www.starfleetgames.com/federation/Newsletter/March-2018/index.html

Communique #147 is also up: http://www.starfleetgames.com/federation/Documents/Communique/Communique-C147.pdf
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Jean
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PostPosted: Fri Aug 10, 2018 7:25 pm    Post subject: Reply with quote

Hailing Frequencies for August is now available: http://www.starfleetgames.com/federation/Newsletter/August-2018/index.html

Communique #152 is also out: http://www.starfleetgames.com/federation/Documents/Communique/Communique-C152.pdf
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Jean
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PostPosted: Sat Apr 13, 2019 9:41 pm    Post subject: Reply with quote

Samantha only works on Fridays and Saturdays, so our schedule for getting out Hailing Frequencies and Communique is going to be a bit more erratic. However, we have now released Hailing Frequencies for April:

http://www.starfleetgames.com/federation/Newsletter/April-2019/index.html

Communique #160 is also up: http://www.starfleetgames.com/federation/Documents/Communique/Communique-C160.pdf
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