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Federation Commander A NEW fast paced board game of starship combat!
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Jean Site Admin

Joined: 18 Sep 2008 Posts: 1732
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Posted: Wed Oct 06, 2010 3:03 am Post subject: SFB Products that are new as ebooks |
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News flash: Our first SFB Module for e23 has been released. YG3 is out! http://e23.sjgames.com/item.html?id=ADB5425
Module YG3 is a compilation of the annexes of the three Early Years products and incorporates all known corrections. The Master Ship Charts for all empires are consolidated and integrated for ease of reference.
Steven Petrick and his SFB Team worked very hard on this. It will be great for campaigns and for anyone who wants a quick index to the three Early Years products.
It is also available in hard copy from our storefront: http://store.starfleetstore.com/merchant2/merchant.mvc?Screen=PROD&Store_Code=S&Product_Code=5425&Category_Code=NP _________________ Business Manager/RPG Line Editor
Amarillo Design Bureau, Inc.
Last edited by Jean on Tue Apr 01, 2014 8:15 pm; edited 1 time in total |
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Jean Site Admin

Joined: 18 Sep 2008 Posts: 1732
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Posted: Mon Dec 20, 2010 11:24 pm Post subject: |
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The Electronic Master Rulebook for SFB is now out!
http://e23.sjgames.com/item.html?id=ADB5412
This huge 2010 edition of the Master Rulebook (over 460 pages) has all of the "rules" (no scenarios, annexes, SSDs, counters, maps, or ship descriptions) from Basic Set, Advanced Missions, C1, C2, C3, F1, F2, J, J2, K, M, X1, X1R, Y1, and Y2. All rules have been integrated into a single continuous text, all errata has been incorporated, and some new clarifications have been added, The book also includes rules (S1.0) through (S8.0) and the (R0.0) rules.
We hope you enjoy it. _________________ Business Manager/RPG Line Editor
Amarillo Design Bureau, Inc. |
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Steve Cole Site Admin

Joined: 11 Oct 2006 Posts: 3821
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Posted: Tue Dec 21, 2010 3:05 pm Post subject: |
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Note that this is the new Dec 2010 edition of the rulebook, 50 pages longer than it was before (10 pages of rules updates, 40 pages of new rules including S1-S8 and R0). Anyone buying the hard copy on the shopping cart gets the new version. _________________ The Guy Who Designed Fed Commander
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Rick Smith Lieutenant Commander

Joined: 02 Sep 2008 Posts: 266 Location: Silver Spring, MD
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Posted: Fri Dec 24, 2010 2:32 am Post subject: |
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I have to save up for this, but I'm really excited. I didn't realize when I first started buying and downloading content from e23 that you would get emails to let you know when the most recent version is available...for free! How cool is that.
It's truly the gift that keeps giving. _________________
UPFY |
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Barquentine Ensign
Joined: 18 Feb 2011 Posts: 2 Location: Tacoma, WA
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Posted: Fri Feb 18, 2011 6:45 am Post subject: |
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I've been interested in this, but it would probably replace work I've already done. I painstakingly scanned my 1991 vintage rulebooks into a single PDF along these lines (and then reprinted it in a single 1" binder, four pages on a sheet- superportable). I'd buy it if it's enough of an improvement.
1. Is there enough difference between 1991 and 2010 basic set/advanced/c-j-k-r-x module rules to be worth 50 dollars (is errata available elsewhere?)
2. Is the PDF printable?
3. Is it searchable?
4. Are there internal links?
5. What are the copy protections (I'd want to have a copy on my computer and one in my iPhone)?
6. Is it locked? Could I go back and edit it or link pages, etc? |
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Jeffr0 Commander
Joined: 19 Jun 2009 Posts: 743
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Posted: Fri Feb 18, 2011 11:13 am Post subject: |
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Barquentine wrote: | I've been interested in this, but it would probably replace work I've already done. I painstakingly scanned my 1991 vintage rulebooks into a single PDF along these lines (and then reprinted it in a single 1" binder, four pages on a sheet- superportable). I'd buy it if it's enough of an improvement.
1. Is there enough difference between 1991 and 2010 basic set/advanced/c-j-k-r-x module rules to be worth 50 dollars (is errata available elsewhere?)
2. Is the PDF printable?
3. Is it searchable?
4. Are there internal links?
5. What are the copy protections (I'd want to have a copy on my computer and one in my iPhone)?
6. Is it locked? Could I go back and edit it or link pages, etc? |
1. A judgement call. I like the improvements and extra illustrations, personally.
2. Yes.
3. Yes... quite.
4. No.
5. None, nada, zip! [Steve Jackson's no DRM policy; yea!]
6. If you can do it to a PDF, you can do it to this. (I have made minor changes to mine successfully.)
Being able to search it is just plain awesome. Being able to look up a rule *anywhere* is awesome. (There's no download limit anywhere, so it you are at a computer, you can get to the rules!) |
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Barquentine Ensign
Joined: 18 Feb 2011 Posts: 2 Location: Tacoma, WA
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Posted: Fri Feb 18, 2011 2:31 pm Post subject: |
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That's just what I needed to know. Took away one of my last excuses not to drop $50... |
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Jean Site Admin

Joined: 18 Sep 2008 Posts: 1732
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Posted: Tue May 31, 2011 7:46 pm Post subject: |
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SFB Module P6 is now on e23!
http://e23.sjgames.com/item.html?id=ADB5751
This is a blast from the past -- well, 1995 *is* in the past.
A Galactic Smorgasbord of new empires, rules, scenarios, and weapons:
Paravians with quantum wave torpedoes
Vudar with ion cannons
Megaphasers
Stonefish drones
High energy decelerations
Comets
Drag space
Hispaniolans
New ships for empires in Module C4 (Flivver, Delta, Britainian, Canadi'en)
Frax X-ships
Orion Rank Insignia
Outlines of future products
And a working prototype of the Star Fleet Marines ground combat game. _________________ Business Manager/RPG Line Editor
Amarillo Design Bureau, Inc. |
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Jean Site Admin

Joined: 18 Sep 2008 Posts: 1732
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Posted: Fri Jun 03, 2011 8:54 pm Post subject: |
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SFB Module C3A is now available on both e23 and our storefront.
http://e23.sjgames.com/item.html?id=ADB5735
http://store.starfleetstore.com/merchant2/merchant.mvc?Screen=PROD&Store_Code=S&Product_Code=5635&Category_Code=NP
Most SFB players do not realize that it was not until the Andromedans were defeated that Star Fleet finally figured out who they were, where they came from, and what they wanted. Four decades of battles against the Andromedans were based on battle reports, guesses, calculations, estimations, and (it was said) a Ouija Board. Star Fleet Intelligence (not to mention the intelligence services of other empires) was constantly issuing new guesses as to what Andromedan ships were in service and what new ones could be expected in the near future. Star Fleet Intelligence assumed that since other empires had improved their fleets with refits, new designs, old hulls expanded with new sections, alternative weapons, fighters, bombers, gunboats, and even X-technology, that the Andromedans would also make the same innovations.
This book includes a collection of these guesses, predictions, estimations, and extrapolations, presented as rules for new weapons and sixty new ship designs. It also includes the alternative timeline discovered by the Darwin, and the historical campaign by which the Andromedans destroyed the Lyran Democratic Republic.
If you buy this through e23, please don't forget to rate it!
I hope you enjoy this book. It was fun to proofread, but a bit scary at the same time.  _________________ Business Manager/RPG Line Editor
Amarillo Design Bureau, Inc. |
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Jean Site Admin

Joined: 18 Sep 2008 Posts: 1732
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Posted: Wed Jul 20, 2011 4:27 am Post subject: |
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The Peladine have hit the ebook wave! SFB Module E4 is now available. Please note that this is a playtest module and reports are appreciated.
http://e23.sjgames.com/item.html?id=ADB7104
Within the Lyran Far Stars Duchy is one of the also-rans of history: the Peladine Republic. Just as they were about to expand from their home system, the Lyrans conquered them. While they never became a power, their ships and technology were entered into the Lyran databases and used to train Lyran naval officers how to deal with the unexpected: in this case, ships armed not just with drones, but with plasma torpedoes which were immune to ESGs. This playtest pack presents the Peladine Republic making them available for testing under the Star Fleet Battles game system.
Included here are SSDs for 64 ships, from the police corvette to the battleship and four advanced technology ships. Conversion data for all generic units (starbases, monitors, etc.) are provided. Also provided are fast patrol ships, interceptors, fighters, and bombers to fully integrate the Peladine Republic as a campaign capable empire. Also included are a complete set of annexes, all in a 110-page book.
This is a playtest product; the empire needs testing. Reports should be sent to ADB, Inc. at rules@starfleetgames.com, for use in developing a formal product. Some "art" is not included in this playtest package. _________________ Business Manager/RPG Line Editor
Amarillo Design Bureau, Inc.
Last edited by Jean on Wed Jul 20, 2011 12:08 pm; edited 1 time in total |
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Carthaginian Lieutenant SG
Joined: 13 Nov 2008 Posts: 157
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Posted: Wed Jul 20, 2011 4:46 am Post subject: |
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Jean,
I keep getting a 404 when I try and access this page.
Sorry... was really looking forward to picking this one up, even though I have all the ships from when the old site was up. I've always liked this rather unique combination of weapons.
Any chance that the Peladine will be coming to FedCom soon? |
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Nerroth Fleet Captain

Joined: 08 Oct 2006 Posts: 1740 Location: Ontario, Canada
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Sentinal Lieutenant JG

Joined: 21 Dec 2008 Posts: 34
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Posted: Wed Jul 20, 2011 6:22 am Post subject: |
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There is an extra character in the link that is not suppose to be there (blank box).... remove that and the link works _________________ B^) |
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Jean Site Admin

Joined: 18 Sep 2008 Posts: 1732
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Posted: Wed Jul 20, 2011 12:10 pm Post subject: |
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Link fixed. Thanks for finding it -- it looked normal, but somehow hidden text got attached! _________________ Business Manager/RPG Line Editor
Amarillo Design Bureau, Inc. |
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Jean Site Admin

Joined: 18 Sep 2008 Posts: 1732
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Posted: Fri Aug 26, 2011 5:04 pm Post subject: |
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The Omega Master Rulebook is now on e23:
http://e23.sjgames.com/item.html?id=ADB5670
Young Warrior! You think you know Star Fleet Battles, with all of its tactical twists and turns. But you do not! To truly understand the game, you must understand all of the game, including the ships, empires, history, weapons,and tactics of the wild and unpredictable Omega Octant! Only then can you truly know Star Fleet Battles.
And to truly know the Omega Octant, you need this rulebook, which includes:
Every rule, chart, scenario, and ship description from all five Omega Modules.
PLUS an extensive Omega tactics section.
PLUS an updated Sequence of Play listing, including the entire Alpha Octant,the Simulators, and the Magellanic Cloud.
PLUS completely updated Annexes and new Master Ship, PF, and Fighter Charts.
PLUS all ship descriptions, rules, weapons, and scenarios for the Omega Octant that were published in Captain's Log.
PLUS the "lost" history section originally written for Module Omega Four.
PLUS each carrier as needed has an updated Escorts and Fighters Table.
This product is an updated rulebook for the five Omega Octant Modules of STAR FLEET BATTLES. You must have SFB Basic Set and the SSD books and counters from the Omega modules to use this material. Some material will also require Advanced Missions and other modules. _________________ Business Manager/RPG Line Editor
Amarillo Design Bureau, Inc. |
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