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Operation Unity

 
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MikeBurke
Lieutenant SG


Joined: 14 Nov 2008
Posts: 129
Location: Frederickburg Virginia

PostPosted: Mon Nov 01, 2010 9:09 am    Post subject: Operation Unity Reply with quote

I am wondering somethings here. Since I am in one of those fractured parallel universes where everything conjectural/simulator is real, are there any updates or provisions that could incorporate all the races of modules C4, C5, F1 & F2? I would like to know how to make the substitutions? I want to go kick some Andro butt and want to explore a "bigger picture" in the theatre of operations. Was there a product that might have had these updates like maybe a Captain's log? I don't have all the captain's logs and am considering buying the whole game system brand new all over again.
Can you help me incorporate these into the campaign? What is suggested so it could be tried? I also want to incorporate the Omega side of it too.
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Mike Burke
SFB since '84
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Steve Cole
Site Admin


Joined: 11 Oct 2006
Posts: 3046

PostPosted: Mon Nov 01, 2010 6:08 pm    Post subject: Reply with quote

Sounds like something only Steve Petrick could answer, and he doesn't read the forum. You might want to ask on the BBS.
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