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FC0007: Escalation - mojo_jojo vs wedge_hammersteel
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Scoutdad
Commodore


Joined: 09 Oct 2006
Posts: 4455
Location: Middle Tennessee

PostPosted: Sat Nov 06, 2010 4:04 pm    Post subject: FC0007: Escalation - mojo_jojo vs wedge_hammersteel Reply with quote

This game will be:
Gary (mojo_jojo) flying a Lyran King Jaguar NCA
versus
Burt (wedge_hammersteel) flying a Lyran King Jaguar NCA

Eric Phillips (eric_phillips) will be the moderator.
The game will be played on a 42 x 30 hex, fixed map.
Gary will start in hex 1701
Burt will start in hex 2630.

Energy Allocation is due to the moderator by midnight, November 8th.
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Scoutdad
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Joined: 09 Oct 2006
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Location: Middle Tennessee

PostPosted: Wed Nov 10, 2010 1:18 am    Post subject: Reply with quote

Lyran NCA versus Lyran NCA!

This should be an interesting battle, and it should give the winner a decided advantage in round two as it's pretty much a given that the winners two ships will function well as a squadron!
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ericphillips
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Joined: 16 Apr 2009
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Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta

PostPosted: Wed Nov 10, 2010 9:56 pm    Post subject: Reply with quote

That's right, Tony...

You can't get a more even match up that two of the same ships facing off against each other. This is all going to come down to tactics, and like most games, who makes the less mistakes. With no seeking weapons on the board, its all its a ranged fight, which can last a while, but if they go inside at each other to use their ESGs, the battle may be fast and spectacular. As the mod, I am really looking forward to this one.
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Scoutdad
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PostPosted: Wed Nov 10, 2010 10:05 pm    Post subject: Reply with quote

ericphillips wrote:
... This is all going to come down to tactics, and like most games, who makes the less mistakes.


Actually, it'll come down to who makes the LAST mistake! Wink
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storeylf
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Joined: 24 Jul 2008
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PostPosted: Wed Nov 10, 2010 10:14 pm    Post subject: Reply with quote

If they go point blank and cancel each others ESGs out it probably comes down to luck of the dice, who rolls most 6s for disrupter hits at range 1 or who comes off better on the DAC etc.
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mojo jojo
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Joined: 23 Jun 2009
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PostPosted: Wed Nov 10, 2010 11:02 pm    Post subject: Reply with quote

Really? I thought it would be my overall charm, suaveness, good looks, niceness, and aura of greatness that would get me the win.



And of course it helps that I'm extremely modest and humble as well. Razz
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storeylf
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PostPosted: Wed Nov 10, 2010 11:06 pm    Post subject: Reply with quote

Well, ok it might be them, but tactics - hardly Laughing
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Scoutdad
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PostPosted: Wed Nov 10, 2010 11:07 pm    Post subject: Reply with quote

Just so everyone knows, Eric told me that gratuities and renumerations would have a causal effect on the accuracy of his turn processing... Cool
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storeylf
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PostPosted: Wed Nov 10, 2010 11:26 pm    Post subject: Reply with quote

Just last night I was imagining how Mojo and I would meet in the semi-final for an epic game to match our epic 'debates' we have had on the forums. Then I saw the ships everyone had choosen and what 4 ships we would each have at that stage. Crap! Mojo ends up with a seriously nice 4 ship squadron, whilst I get a pretty eclectic grouping.

On the other hand if Eric is accepting bri.. er, renumeration for moderating.. maybe Mojo will lose earlier Twisted Evil
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Scoutdad
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PostPosted: Thu Nov 11, 2010 4:59 am    Post subject: Reply with quote

The poll shows a preference for random draws each round rather than a single elimination tree...

So, each rounds winners will be matched randomly.
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Scoutdad
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PostPosted: Thu Feb 10, 2011 3:11 am    Post subject: Reply with quote

Sorry for the lack of updates in this one:
Turn Two Energy Allocation is complete:

Gary:
Lyran King Jaguar #1:
Total Power: 44 (40 generated + 4 BTTY)
Baseline Speed: 8 - Pays 8 energy tokens.
Power remaining: 36 Energy Tokens

Burt:
Lyran King Jaguar #2:
Total Power: 44 (40 generated + 4 BTTY)
Baseline Speed: 8 - Pays 8 energy tokens.
Power remaining: 36 Energy Tokens
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Scoutdad
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PostPosted: Thu Feb 10, 2011 3:12 am    Post subject: Reply with quote

Here's where the combatants are:



And here's how they look after one turn of fighting:


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storeylf
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Joined: 24 Jul 2008
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PostPosted: Thu Feb 10, 2011 9:06 am    Post subject: Reply with quote

Scoutdad wrote:
Sorry for the lack of updates in this one:
Turn Two Energy Allocation is complete:

Gary:
Lyran King Jaguar #1:
Total Power: 44 (40 generated + 4 BTTY)
Baseline Speed: 8 - Pays 8 energy tokens.
Power remaining: 36 Energy Tokens

Burt:
Lyran King Jaguar #2:
Total Power: 44 (40 generated + 4 BTTY)
Baseline Speed: 8 - Pays 8 energy tokens.
Power remaining: 36 Energy Tokens



Thats quite funny - I know they are identical ships, but come on, do we really need identical plots as well Laughing

I'm interested in what happened to result in such a massive difference in the damage as well - did the second ship forget to shoot Shocked
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SFU_FEAR
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Joined: 28 Jun 2010
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PostPosted: Thu Feb 10, 2011 2:36 pm    Post subject: Reply with quote

I know my cats can go faster than speed 8...
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wedge_hammersteel
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Joined: 27 Sep 2008
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PostPosted: Thu Feb 10, 2011 2:46 pm    Post subject: Reply with quote

We fired all of our weapons. It came down to die rolls. Its basically going to be a slug fest.
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