View previous topic :: View next topic |
Author |
Message |
wneeley Ensign
Joined: 17 Oct 2010 Posts: 11
|
Posted: Mon Nov 29, 2010 4:58 pm Post subject: Kobayashi Maru |
|
|
what ships should I use to recreate the Kobayashi Maru _________________ Wil neeley |
|
Back to top |
|
|
mjwest Commodore
Joined: 08 Oct 2006 Posts: 4075 Location: Dallas, Texas
|
Posted: Mon Nov 29, 2010 5:52 pm Post subject: |
|
|
Depends on how you want to play it.
At the base level, take a Federation CA or CC. Then send waves of three D7s against it. Each wave comes in directly in front of the Fed cruiser. The timing of the waves (three per impulse; three per turn; three per x turns) was not fully defined; pick something that works.
Also, feel free to scale the D7s down to D6s or F5s to let the Fed ship last longer. Scale the Fed ship up to a BC, DN, or even BB to let it kill more before it dies. _________________
Federation Commander Answer Guy |
|
Back to top |
|
|
Kang Fleet Captain
Joined: 23 Sep 2007 Posts: 1976 Location: Devon, UK
|
Posted: Mon Nov 29, 2010 6:53 pm Post subject: |
|
|
Also, you could do worse than looking at the scenario in Communique #42 here:
http://tinyurl.com/3ahedz8
But I didn't tell you that....
(btw, welcome to the Forum! ) _________________
|
|
Back to top |
|
|
mojo_billbo Commander
Joined: 07 Mar 2010 Posts: 426 Location: Danville, PA
|
Posted: Mon Nov 29, 2010 9:15 pm Post subject: |
|
|
Kang wrote: | Also, you could do worse than looking at the scenario in Communique #42 here:
|
Good one Kang,
Thanks for jarring my memory, because I knew I played a scenario that was a robot rules one that was very similar... |
|
Back to top |
|
|
Mike Fleet Captain
Joined: 07 May 2007 Posts: 1675 Location: South Carolina
|
Posted: Tue Nov 30, 2010 12:35 am Post subject: |
|
|
Now that the new movie is out, we should add that you must eat an apple with a devil-may-care attitude while playing The Dakota Incident... _________________ Mike
=====
Sandpaper gets the job done, but makes for a lot of friction. |
|
Back to top |
|
|
Nerroth Fleet Captain
Joined: 08 Oct 2006 Posts: 1744 Location: Ontario, Canada
|
|
Back to top |
|
|
jmt Lieutenant Commander
Joined: 08 Oct 2006 Posts: 394 Location: Plano, TX
|
Posted: Tue Nov 30, 2010 1:24 pm Post subject: |
|
|
Nerroth wrote: | And figure out a handy way to get the Klingons' shields down, while you are at it... |
That's what Photons are for! _________________ jmt
|
|
Back to top |
|
|
pinecone Fleet Captain
Joined: 03 May 2008 Posts: 1862 Location: Earth
|
Posted: Tue Nov 30, 2010 8:35 pm Post subject: |
|
|
Great. Just Great. Now I'll have to do that ... |
|
Back to top |
|
|
Kang Fleet Captain
Joined: 23 Sep 2007 Posts: 1976 Location: Devon, UK
|
Posted: Tue Nov 30, 2010 8:43 pm Post subject: |
|
|
pinecone wrote: | Great. Just Great. Now I'll have to do that ... |
What, you don't like apples? _________________
|
|
Back to top |
|
|
mojo_billbo Commander
Joined: 07 Mar 2010 Posts: 426 Location: Danville, PA
|
Posted: Wed Dec 01, 2010 12:41 am Post subject: |
|
|
pinecone wrote: | Great. Just Great. Now I'll have to do that ... |
I has to be done...
I've tried it a few times.
I even got the crew once, but I had over half my boxes damaged... The few other times, I caused more than 10 pts. of internal damage on the D6s... |
|
Back to top |
|
|
|