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FC Plasma Torp Speed?

 
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bcantwell
Lieutenant JG


Joined: 10 Jan 2011
Posts: 32

PostPosted: Mon Jan 10, 2011 7:35 pm    Post subject: FC Plasma Torp Speed? Reply with quote

I played some SFB back in the day (well before FC came along) and liked the SF universe, but didn't particularly like SFB. I recently found the Starmada conversions and really like them as a fast playing approach to the SF universe.

That said, I'd like to see the Plasma torps in RA play more like what I remember from my old SFB games - seekers to be feared - so I'm tinkering with some alternate stat lines for them.

What I need to know are what are the speeds of plasma torpedoes in FC?

Brian
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mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4069
Location: Dallas, Texas

PostPosted: Mon Jan 10, 2011 8:07 pm    Post subject: Reply with quote

Plasma travel at the maximum speed allowed in FC. It travels four hexes in an FC impulse, and 32 hexes across a turn in FC.
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bcantwell
Lieutenant JG


Joined: 10 Jan 2011
Posts: 32

PostPosted: Mon Jan 10, 2011 8:49 pm    Post subject: Reply with quote

mjwest wrote:
Plasma travel at the maximum speed allowed in FC. It travels four hexes in an FC impulse, and 32 hexes across a turn in FC.


And that is the same for all plasma torps, correct? So an R torp and an F-torp travel the same speed, but an F torp just doesn't travel as far...
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OGOPTIMUS
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Joined: 10 Nov 2006
Posts: 980

PostPosted: Mon Jan 10, 2011 9:10 pm    Post subject: Reply with quote

Yes, all plasma torpedoes (currently) have the same speed - 32 (i.e. they move once per movement sub-pulse, and thus four times per impulse).
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bcantwell
Lieutenant JG


Joined: 10 Jan 2011
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PostPosted: Mon Jan 10, 2011 9:12 pm    Post subject: Reply with quote

Thanks

Brian
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