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Rule proposal: firing at impacted seekers

 
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Mike
Fleet Captain


Joined: 07 May 2007
Posts: 1674
Location: South Carolina

PostPosted: Sat Jan 15, 2011 1:58 am    Post subject: Rule proposal: firing at impacted seekers Reply with quote

I would like to propose a rule change, specifically, phasers used in the defensive fire phase to fire at impacted seeking weapons would fire at range=0 instead of range=1 as the rule now reads.

No range could possibly be closer than an impacted seeking weapon's range, yet ships in the same hex are at range=0.
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marcus_aurelius
Lieutenant Commander


Joined: 07 Jun 2008
Posts: 254
Location: Cary IL

PostPosted: Sat Jan 15, 2011 2:08 am    Post subject: Reply with quote

My understanding is that firing at impacted seekers once for the entire FC impluse (1/8 turn) is a simplification of SFB where you can fire every SFB impulse (1 /32 turn).

If I remember correctly (it has been many years) in SFB the closest range at which you can fire at a seeking weapon is at range 1. If the weapon gets to range zero in SFB then it impacts and there is no chance to fire.

So, changing the defensive fire range to zero in FC would break the symmetry with SFB and actually make defensive fire in FC to be better than SFB.
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mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4091
Location: Dallas, Texas

PostPosted: Sat Jan 15, 2011 5:37 am    Post subject: Reply with quote

marcus got it, for the most part.

Using the range 1 chart for defensive fire was an intentional design decision. Steve felt that using the range 0 chart would end up being too efficient.
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Kang
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Joined: 23 Sep 2007
Posts: 1976
Location: Devon, UK

PostPosted: Sat Jan 15, 2011 11:30 am    Post subject: Reply with quote

Plus it's been said elsewhere that the Range 1 stipulation simulates firing at the seeking weapon 'all the way in'.
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storeylf
Fleet Captain


Joined: 24 Jul 2008
Posts: 1887

PostPosted: Sat Jan 15, 2011 12:22 pm    Post subject: Reply with quote

Aye - I don't think seekers are that overpowering anyway. Defensive fire is already fairly efficient.

The ADD change coming in will also hugely alter drone balance amongst the drone using races (to much in my gut feeling). I'd not do anything else to do with defensive fire for quite a while until more people play with the ADD rules.
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Steve Cole
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Joined: 11 Oct 2006
Posts: 3807

PostPosted: Sat Jan 15, 2011 3:32 pm    Post subject: Reply with quote

Intentional design decision. Not going to change.
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