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Federation Commander A NEW fast paced board game of starship combat!
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Monty Lieutenant Commander
Joined: 23 Aug 2007 Posts: 239
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Posted: Wed Mar 09, 2011 2:04 am Post subject: |
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mjwest wrote: | OK, just so we have a common ground to work from ...
If you want to play with envelopers, it would work like this:
- Can only make G/S/R torpedoes enveloping.
- Cost to make a warhead enveloping is the same as the last turn of arming. This energy is applied at the point of launch. This can be done to a held torpedo.
- Warhead strength is doubled.
- Damage is applied as evenly as possible to all of opponent's shields. Defender applies points (and so chooses where the "odd points" go).
- Each shield (or PA bank) is indeed a separate volley (as Gary points out). Units without shields just take full damage.
- I would have to look up various special cases. For now, ignore them.
The point of this is not to endorse the idea (or argue against it). The point is simply to give a starting point to talk from so we all know what "enveloping plasma" means in Federation Commander. |
What would it take to endorse the idea? Should EPT discussion be a separate thread? |
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