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Range penalty for cloaked ships

 
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Masat
Ensign


Joined: 09 Jul 2011
Posts: 22

PostPosted: Wed Jul 20, 2011 11:45 pm    Post subject: Range penalty for cloaked ships Reply with quote

Is the range penalty for cloaked ships "Double and add 4" as read in 5P3b example or is the range penalty for cloaked ships "add 4" as read in 5P3c?
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leathernsteel
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Joined: 07 Jun 2011
Posts: 196
Location: Orlando, FL

PostPosted: Thu Jul 21, 2011 12:59 am    Post subject: Reply with quote

I didn't see anything about the effective range being doubled anywhere but there is a 4 hex penalty. Perhaps you misunderstood that the ship receives only 1/2 damage? I'm going off of the Revision 6 rulebook.
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Mike
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Joined: 07 May 2007
Posts: 1675
Location: South Carolina

PostPosted: Thu Jul 21, 2011 1:46 am    Post subject: Reply with quote

Masat, can you determine what version of the rules you have?
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Masat
Ensign


Joined: 09 Jul 2011
Posts: 22

PostPosted: Thu Jul 21, 2011 2:24 am    Post subject: Reply with quote

first page of rulebook reads "This is a FIFTH EDITION rulebook"

5P3b Fade: Paragraph 3 headed by "Example:". Last sentence. A nearby Federation ship could have fired phasers without penalty during the Direct Fire Phase of Impulse #3 (before he knew the Romulan would cloak), or with the +4 penalty during Impulse #4 (the fade-out period) or with the "Double and add four" penalty during Impulse #5 (when the ship is fully cloaked)

I hope this helps explains the place I am reading.
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mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4069
Location: Dallas, Texas

PostPosted: Thu Jul 21, 2011 3:06 am    Post subject: Reply with quote

That was a typo that lasted through version five of the rulebook. It was corrected in version six.

There is no "double".
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leathernsteel
Lieutenant SG


Joined: 07 Jun 2011
Posts: 196
Location: Orlando, FL

PostPosted: Thu Jul 21, 2011 2:33 pm    Post subject: Reply with quote

Bottom line, when you are fully cloaked, enemies receive a 4 hex range penalty when they fire on you, plus any damage done to you is cut in half.
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duxvolantis
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Joined: 16 Nov 2010
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PostPosted: Fri Jul 22, 2011 2:29 am    Post subject: Reply with quote

leathernsteel wrote:
Bottom line, when you are fully cloaked, enemies receive a 4 hex range penalty when they fire on you, plus any damage done to you is cut in half.


Note that the +4 range adjusts the 'true range' of the ship. Which means that overloaded weapons with a max range of 8 (ie: photons, distrupters, hellbores) cannot be fired at a cloaked ship at range 5+

This is a VERY useful fact that you can take advantage of easily with proper maneuver and timing.
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Dux Volantis
Romulan Star Empire
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leathernsteel
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PostPosted: Fri Jul 22, 2011 2:40 am    Post subject: Reply with quote

I can't wait to try this stuff out when I get Romulan Border! Very Happy
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storeylf
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Joined: 24 Jul 2008
Posts: 1897

PostPosted: Fri Jul 22, 2011 7:48 am    Post subject: Reply with quote

duxvolantis wrote:

Note that the +4 range adjusts the 'true range' of the ship. Which means that overloaded weapons with a max range of 8 (ie: photons, distrupters, hellbores) cannot be fired at a cloaked ship at range 5+

This is a VERY useful fact that you can take advantage of easily with proper maneuver and timing.


True range is probably not entirely the right term, if I remember correct the +4 range does not push a ship actually 1 hex away to 5 hexes away for the purposes of a PPD myopic zone.
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duxvolantis
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Joined: 16 Nov 2010
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PostPosted: Fri Jul 22, 2011 12:32 pm    Post subject: Reply with quote

storeylf wrote:
duxvolantis wrote:

Note that the +4 range adjusts the 'true range' of the ship. Which means that overloaded weapons with a max range of 8 (ie: photons, distrupters, hellbores) cannot be fired at a cloaked ship at range 5+

This is a VERY useful fact that you can take advantage of easily with proper maneuver and timing.


True range is probably not entirely the right term, if I remember correct the +4 range does not push a ship actually 1 hex away to 5 hexes away for the purposes of a PPD myopic zone.


A better term would be 'effective range' or something like that.
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Kang
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Joined: 23 Sep 2007
Posts: 1976
Location: Devon, UK

PostPosted: Tue Aug 09, 2011 9:42 pm    Post subject: Reply with quote

leathernsteel wrote:
I can't wait to try this stuff out when I get Romulan Border! Very Happy

In the meantime, you can always try it with Orion ships Smile
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leathernsteel
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Joined: 07 Jun 2011
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Location: Orlando, FL

PostPosted: Tue Aug 09, 2011 9:47 pm    Post subject: Reply with quote

That's a good point, Kang. I'm still going to get Romulan Border though Very Happy
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Kang
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Joined: 23 Sep 2007
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Location: Devon, UK

PostPosted: Tue Aug 09, 2011 9:48 pm    Post subject: Reply with quote

Too bloomin' right, mate! An excellent product. Very Happy
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