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Same-hex firing arcs ?

 
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IainMcG
Lieutenant JG


Joined: 22 Jul 2011
Posts: 48
Location: Paisley, Scotland

PostPosted: Sun Jul 24, 2011 9:08 pm    Post subject: Same-hex firing arcs ? Reply with quote

What's the correct procedure for working out firing arcs for two ships in the same hex ? Do you use the hex sides they enter from to work out the orientation of the ships (similar to the rules for firing seeking weapons in the same hex) or something else ?
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duxvolantis
Lieutenant SG


Joined: 16 Nov 2010
Posts: 185

PostPosted: Sun Jul 24, 2011 9:26 pm    Post subject: Re: Same-hex firing arcs ? Reply with quote

IainMcG wrote:
What's the correct procedure for working out firing arcs for two ships in the same hex ? Do you use the hex sides they enter from to work out the orientation of the ships (similar to the rules for firing seeking weapons in the same hex) or something else ?

Almost.

You determine facing and arc as if the last ship to enter the hex were in it's previous hex.

If they entered at the same time (same speed and turn mode) "move" them both back to determine the facing.

Rule 3C6d.
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Dux Volantis
Romulan Star Empire


Last edited by duxvolantis on Mon Jul 25, 2011 12:31 am; edited 1 time in total
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IainMcG
Lieutenant JG


Joined: 22 Jul 2011
Posts: 48
Location: Paisley, Scotland

PostPosted: Sun Jul 24, 2011 9:38 pm    Post subject: Reply with quote

Thanks for that, wasn't too far off then.

Didn't really matter that much for that game at any rate, more for future reference. Four Phaser-1s and a Plasma-R fired point blank into a FDW are going to kill it whichever shield it hits Wink
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duxvolantis
Lieutenant SG


Joined: 16 Nov 2010
Posts: 185

PostPosted: Sun Jul 24, 2011 10:00 pm    Post subject: Reply with quote

IainMcG wrote:
Thanks for that, wasn't too far off then.

Didn't really matter that much for that game at any rate, more for future reference. Four Phaser-1s and a Plasma-R fired point blank into a FDW are going to kill it whichever shield it hits Wink

Was the R launched or bolted?

Speed is life. Smile
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Dux Volantis
Romulan Star Empire
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Dal Downing
Commander


Joined: 06 May 2008
Posts: 647
Location: Western Wisconsin

PostPosted: Sun Jul 24, 2011 10:19 pm    Post subject: Reply with quote

Yhis is not the first nor will it be the last time this question will come up. Smile So a little playing aide is in the Commander Circle Section.

http://www.starfleetgames.com/federation/Commanders%20Circle/documents/MJWest_Same-Hex_Answer.pdf

Does that help?
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Scoutdad
Commodore


Joined: 09 Oct 2006
Posts: 4754
Location: Middle Tennessee

PostPosted: Sun Jul 24, 2011 10:26 pm    Post subject: Reply with quote

There is a nice illustration of the various same-hex combat situations available in the Commanders Circle:
Commanders Circle
Click on resources... plau aids... same hex combat.

EDIT
Cross posted with Dal.
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IainMcG
Lieutenant JG


Joined: 22 Jul 2011
Posts: 48
Location: Paisley, Scotland

PostPosted: Sun Jul 24, 2011 11:28 pm    Post subject: Reply with quote

It does, thanks for pointing it out. Have to have a bit of a trawl through that section of the site when I've time, some useful stuff there.

BTW Duxvolantis, 'twas indeed launched. He was coming up on my War Eagle from behind and didn't expect me to risk pulling a second HET as I decloaked. Should've guessed I wasn't going to load up a torpedo I couldn't hold and not use it Smile
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