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An Online Animated Tutorial?
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burchenal
Ensign


Joined: 18 Sep 2009
Posts: 10
Location: France

PostPosted: Mon Aug 16, 2010 10:47 pm    Post subject: An Online Animated Tutorial? Reply with quote

Hi,

since ADB have published à free printable tutorial on his FC homepage, it would be à good thing if a basic-rule online animated tutorial was made. Maybe it represents a lot of work and you can't afford it, but it would be so useful, first to permit rookies graduate faster, secondly to make the game more communicable on the web and for retailers.
Maybe on YouTube.

Actually, to tell you the truth, here in France players could be interested in the game but i'm working hard to exlpain them the rules. And when we go further, in final steps they do want to read and understand the rules by themselves. A tutorial could help.
I'm on a french basic-rule translation, but it's not enough.
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Steve Cole
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Joined: 11 Oct 2006
Posts: 3063

PostPosted: Tue Aug 17, 2010 2:34 pm    Post subject: Reply with quote

I have no idea how such a tutorial would be done, but if somebody can figure it out, we'll look into it.

If you finish your French translation of the FC rules, do let us know and we'll arrange to make it available to Francophone players everywhere.
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kirbykibble
Lieutenant JG


Joined: 07 Jun 2011
Posts: 82
Location: Earth

PostPosted: Wed Jun 22, 2011 2:13 am    Post subject: Reply with quote

there is an easy way.
One way is to take a camera and adjust it on a tripod so that it overviews a simple 2 by 2 map. The person can easily do a voiceover and when a move is made, the video will be stopped, the ship moved, and then started again. This will make it look like it was an animation. When showing ship cards and allocation, you could scan it and show what would be marked etc.
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wedge_hammersteel
Commander


Joined: 27 Sep 2008
Posts: 579
Location: Lafayette, LA

PostPosted: Wed Jun 22, 2011 10:04 pm    Post subject: Reply with quote

Nice of you to volunteer to do that for us kirbykibble. Can't wait to see it.
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kirbykibble
Lieutenant JG


Joined: 07 Jun 2011
Posts: 82
Location: Earth

PostPosted: Thu Jun 23, 2011 12:02 am    Post subject: Reply with quote

yeah... ill do it over the summer.
(i'll get some one else's voice to say it to not give away who i am)
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kirbykibble
Lieutenant JG


Joined: 07 Jun 2011
Posts: 82
Location: Earth

PostPosted: Mon Jul 04, 2011 2:07 am    Post subject: Reply with quote

okay, i have to put the tutorial on hold. im too busy this month because im playing FC. Very Happy
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kinshi
Lieutenant JG


Joined: 09 Apr 2011
Posts: 84
Location: Port Orchard, WA

PostPosted: Mon Jul 04, 2011 6:59 am    Post subject: Reply with quote

Steve Cole wrote:
I have no idea how such a tutorial would be done, but if somebody can figure it out, we'll look into it.

If you finish your French translation of the FC rules, do let us know and we'll arrange to make it available to Francophone players everywhere.


I used to make such demos for a living. (its even quite possible to make interactive Flash simulations of a turn or two of play)

Perhaps the simplest way to go about it would be to use some screen capture software (such as FRAPS) and record a session of FCOL that can be converted to Flash.

You also have someone created a script that has all the talking points for the demo, and then have a speaker narrate over the the edited version of the screen caps, and explain what is going on.

Its a format that works well if you want to have a series of demos to go over various game topics, and can be done pretty quick and cheap too as its not manpower intensive.

You would not use it to demonstrate an entire game, but it is useful to demonstrate a complete turn or two of play and show all the absic concepts (and you can cut out the parts where no actions are being taken).

It can also be used as a form of video workshop to explain tactics, and game mechanics too.
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kirbykibble
Lieutenant JG


Joined: 07 Jun 2011
Posts: 82
Location: Earth

PostPosted: Wed Aug 24, 2011 3:01 am    Post subject: Reply with quote

sorry.. i was too busy during the summer. cannot make it.
one of you people.
make it.
look at my other post above me.
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Steve Cole
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PostPosted: Wed Aug 24, 2011 5:47 pm    Post subject: Reply with quote

I still have no idea how that would be done. I think you should be talking to someone other than me (maybe Mike S or Joel) who understands the terminology.
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kirbykibble
Lieutenant JG


Joined: 07 Jun 2011
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PostPosted: Thu Aug 25, 2011 2:09 am    Post subject: Reply with quote

i have a terminology of how to do it...
it is the third to first post.
try it out.
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Steve Cole
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PostPosted: Thu Aug 25, 2011 3:16 pm    Post subject: Reply with quote

Nothing in this topic is actionable information.

If and when somebody provides that, or just does this thing, fine, until then, nothing I can do.
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kirbykibble
Lieutenant JG


Joined: 07 Jun 2011
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Location: Earth

PostPosted: Thu Aug 25, 2011 6:24 pm    Post subject: Reply with quote

here: this is an earlier post i made.

one way is to take a camera and adjust it so it overviews a 2 by 2 map. then, take a picture of it all set up
2 frigates (one federation other klingon) will be scanned and showed as a picture.
when a move is made, a new picture is taken.
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Bolo_MK_XL
Commander


Joined: 16 Jan 2007
Posts: 787
Location: North Carolina

PostPosted: Thu Aug 25, 2011 8:20 pm    Post subject: Reply with quote

So we're doing claymation here -- Smile
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leathernsteel
Lieutenant SG


Joined: 07 Jun 2011
Posts: 196
Location: Orlando, FL

PostPosted: Fri Aug 26, 2011 2:37 am    Post subject: Reply with quote

I don't know about you guys, but I like the vids ADB has been posting on youtube for Starfleet Marines Attack. At least there is something done. Why does it have to be so fancy? Just something that gets the point across.
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Mike
Captain


Joined: 07 May 2007
Posts: 1543
Location: South Carolina

PostPosted: Sat Aug 27, 2011 1:34 am    Post subject: Reply with quote

Quote:
So we're doing claymation here


Well, that's about what it is if someone not familiar with it is watching.
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