Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Ships list for REINFORCEMENTS ATTACK
Goto page Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next
 
Post new topic   Reply to topic    Federation Commander Forum Index -> General Discussion
View previous topic :: View next topic  
Author Message
Nerroth
Fleet Captain


Joined: 08 Oct 2006
Posts: 1744
Location: Ontario, Canada

PostPosted: Fri Jan 06, 2012 8:46 pm    Post subject: Reply with quote

Fair enough on the base thing; I suppose the Sector Base can wait for now.

Fed-wise, it is a bit of a shame to see the OCA miss the cut; but I guess it's fair, since the ships were all gone by the time of the Main Era, while the Two Moons was (briefly) around by then.

For the ISC, it may be as well to simply give slot 30 to the CF; the CLF could wait for a future batch of fast war cruisers to be added to if necessary.

There is one request I might make of the DNL, though. At present, the ship cannot operate as a lone raider/responder (akin to other light dreadnoughts) due to its PPDs; it needs at least two supporting ships to be viable as a "fast echelon". (Which is where having both the CF and CLF might have been handy, but alas.) With that in mind, could the FC version of the ship get the same kind of plasma variant that the (conjectural) light battleship got for SFB in CL41S; with its port and starboard PPDs swapped out for plasma-S launchers?
_________________
FC Omega Discussion (v3)
FC LMC Discussion
Back to top
View user's profile Send private message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4069
Location: Dallas, Texas

PostPosted: Fri Jan 06, 2012 9:41 pm    Post subject: Reply with quote

To be blunt about the DDF and OCA, both are marginal filler. I actually suggested keeping the OCA over the DDF because it had the better service record. (The OCA had a small production run. The DDF was a unique ship that died quickly.) However, the DDF was heavily requested (more than most [possibly all] of the other ships in Reinforcements), so it won out.

On the ISC CF/CLF, that is a decision that Steve will make. Even if it is the CLF, that shouldn't be an issue as, really, the CLF isn't a CWF. It is a fairly unique class into itself (like the DDF).

For the ISC DNL, its PPDs should not prevent independent operations. It has already been established that the ISC CS can operate independently (if needed). I see no reason that the DNL could not also operate independently, if so needed.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
Nerroth
Fleet Captain


Joined: 08 Oct 2006
Posts: 1744
Location: Ontario, Canada

PostPosted: Fri Jan 06, 2012 9:55 pm    Post subject: Reply with quote

mjwest wrote:
To be blunt about the DDF and OCA, both are marginal filler. I actually suggested keeping the OCA over the DDF because it had the better service record. (The OCA had a small production run. The DDF was a unique ship that died quickly.) However, the DDF was heavily requested (more than most [possibly all] of the other ships in Reinforcements), so it won out.


Fair enough.

Quote:
On the ISC CF/CLF, that is a decision that Steve will make. Even if it is the CLF, that shouldn't be an issue as, really, the CLF isn't a CWF. It is a fairly unique class into itself (like the DDF).


Technically the Fast SparrowHawk and WYN Orca-F aren't CWFs either, despite the latter's official designation; keeping the CLF with those wouldn't be that much of a stretch.

Quote:
For the ISC DNL, its PPDs should not prevent independent operations. It has already been established that the ISC CS can operate independently (if needed). I see no reason that the DNL could not also operate independently, if so needed.


If it's allowed to run on its own, that will do. (I kind of like the idea of a DNL-CF-CLF fast echelon, all the same.)
_________________
FC Omega Discussion (v3)
FC LMC Discussion
Back to top
View user's profile Send private message
jeffery smith
Lieutenant SG


Joined: 11 Oct 2006
Posts: 197
Location: Bothell,WA

PostPosted: Sat Jan 07, 2012 5:02 am    Post subject: ship list for reinforcements attack Reply with quote

Cool The sun snake monster (now if i had some "birdies" ) i would have something new for the gorn to do Twisted Evil . I for one like this list. i look forward to playing the Vulture among others.
_________________
fun fun fun in the sun sun sun
Back to top
View user's profile Send private message
pinecone
Fleet Captain


Joined: 03 May 2008
Posts: 1862
Location: Earth

PostPosted: Sun Jan 08, 2012 12:21 am    Post subject: Reply with quote

I like the list too, but I have one request:

Could we get multiple counters for the ships in the "cops and raiders" booster? Police ships (unlike dreadnaughts) have the tendency to show up in groups of more than one during battes, and I think that booster will be popular anyways.
Back to top
View user's profile Send private message
jeffery smith
Lieutenant SG


Joined: 11 Oct 2006
Posts: 197
Location: Bothell,WA

PostPosted: Sun Jan 08, 2012 3:22 am    Post subject: Reply with quote

good idea pinecone
_________________
fun fun fun in the sun sun sun
Back to top
View user's profile Send private message
Capt Jack
Lieutenant SG


Joined: 12 Mar 2011
Posts: 102
Location: England U.K

PostPosted: Sun Jan 08, 2012 7:35 pm    Post subject: Reply with quote

I like pinecone idea of "cops and robbers/raiders". I would like to see an orion police ship (o.k an enforcer then Shocked ). As I am sure all cartels would field a leader varient to collect there dues/fees.
_________________
Captain Jack a.k.a The Unorthodox, Scourge of the Dreadnought and Master of the PH3, Grandmaster of the PH3 RA
Back to top
View user's profile Send private message
terryoc
Captain


Joined: 07 Oct 2006
Posts: 1386

PostPosted: Sun Jan 08, 2012 11:45 pm    Post subject: Reply with quote

Captain Jack, Orion enforcers already are in the game, they are the CA and BCH (and dreadnought!!)
_________________
"Captain" Terry O'Carroll, fourteen papers published including six best of issue
"Man, Terry, you are like a loophole seeking missle!" - Mike West
Back to top
View user's profile Send private message Send e-mail
Capt Jack
Lieutenant SG


Joined: 12 Mar 2011
Posts: 102
Location: England U.K

PostPosted: Mon Jan 09, 2012 1:30 am    Post subject: Reply with quote

Fair enough! Shocked Rolling Eyes (but the Dreadnought such a poor ship!) Crying or Very sad
_________________
Captain Jack a.k.a The Unorthodox, Scourge of the Dreadnought and Master of the PH3, Grandmaster of the PH3 RA
Back to top
View user's profile Send private message
Steve Cole
Site Admin


Joined: 11 Oct 2006
Posts: 3828

PostPosted: Mon Jan 09, 2012 7:59 pm    Post subject: Reply with quote

The sheet has 40 one-inch counters so the 40 named ships get one of each.

The sheet has 140 half-inch counters so you can have all you want of anything you want.
_________________
The Guy Who Designed Fed Commander
Back to top
View user's profile Send private message Send e-mail
pinecone
Fleet Captain


Joined: 03 May 2008
Posts: 1862
Location: Earth

PostPosted: Mon Jan 09, 2012 8:13 pm    Post subject: Reply with quote

fair enough.

One other question: why was Nancy excluded? It seems like a popular ship.
Back to top
View user's profile Send private message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4069
Location: Dallas, Texas

PostPosted: Mon Jan 09, 2012 8:58 pm    Post subject: Reply with quote

pinecone wrote:
One other question: why was Nancy excluded? It seems like a popular ship.

The Nancy was a last minute drop to make room for the CWE. Rather than leave the WYN as the only empire without its escort, they were given it at the expense of another WYN ship. Fundamentally, the WYN had four candidates for three spots, and the AuxDN drew the short straw.

Also, it is problematic in FC. In the SFU, the Nancy was actually a terrible ship that didn't work well. If presented as just a ship card, it would have been more effective than it should have, which would have required some special rules to tone it down. (Or perhaps we would have just left the incongruity.)
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
jeffery smith
Lieutenant SG


Joined: 11 Oct 2006
Posts: 197
Location: Bothell,WA

PostPosted: Tue Jan 10, 2012 12:28 am    Post subject: Reply with quote

Svc, Rolling Eyes may i suggest a pdf of extra 1" police ship counters for sale on E23.

Pinecone, theres always reinforcements II.
_________________
fun fun fun in the sun sun sun
Back to top
View user's profile Send private message
pinecone
Fleet Captain


Joined: 03 May 2008
Posts: 1862
Location: Earth

PostPosted: Fri Jan 13, 2012 12:15 am    Post subject: Reply with quote

okay, valid points. What were some of the SFB rules that limited Nancy?
Back to top
View user's profile Send private message
ncrcalamine
Lieutenant Commander


Joined: 23 Feb 2010
Posts: 272

PostPosted: Mon Jan 16, 2012 11:03 am    Post subject: D7d Reply with quote

I would like to see the Klingon d7d (my second favorite Klingon ship)

Nicole
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> General Discussion All times are GMT
Goto page Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next
Page 8 of 9

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group