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Shreik Missles?

 
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mattruh
Lieutenant SG


Joined: 07 Dec 2011
Posts: 135

PostPosted: Mon Mar 12, 2012 7:46 am    Post subject: Shreik Missles? Reply with quote

I just got the new Communique, and was wondering what the Shriek missles on the Juggernaut Destroyer are? Where are the rules for using them located?
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terryoc
Captain


Joined: 07 Oct 2006
Posts: 1386

PostPosted: Mon Mar 12, 2012 9:12 am    Post subject: Reply with quote

I was wondering that myself. Smile Based on what I remember of the SFB Juggernaut rules, treat them as suicide shuttles (launch one per impulse, no energy cost) with a Speed of 32 and 35 point warhead.
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mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4066
Location: Dallas, Texas

PostPosted: Mon Mar 12, 2012 2:40 pm    Post subject: Reply with quote

The rules for the Shriek missiles are in a reasonably recent Captain's Log. Since I am at work, I can't look to find out which one. They were included in a one-column article that covered updated rules for the Juggernaut.
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mattruh
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Joined: 07 Dec 2011
Posts: 135

PostPosted: Mon Mar 12, 2012 2:49 pm    Post subject: Reply with quote

Will those rules make a copy of communique for those of us who don't buy Captain's Log?
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Steve Cole
Site Admin


Joined: 11 Oct 2006
Posts: 3827

PostPosted: Mon Mar 12, 2012 3:16 pm    Post subject: Reply with quote

Nah, you need to buy captain's log. You really should, you know. Full of good stuff for FedComm.
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ericphillips
Commander


Joined: 16 Apr 2009
Posts: 702
Location: Los Angeles, CA, USA, Sol, Gould Belt, Orion Arm, Milky Way Galaxy, Local Group, Universe Beta

PostPosted: Mon Mar 12, 2012 11:26 pm    Post subject: Reply with quote

Captain's Log #41, page 42.

Get it. The Shrieks will make its opponent "shriek" for sure.
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mattruh
Lieutenant SG


Joined: 07 Dec 2011
Posts: 135

PostPosted: Tue Mar 13, 2012 11:52 am    Post subject: Reply with quote

I will look into Captain's log issues once I get everything else (IE attack products, briefings, boosters).
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mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4066
Location: Dallas, Texas

PostPosted: Wed Mar 14, 2012 1:12 am    Post subject: Reply with quote

Eh, why not? It is supporting the Communique ...

Shriek missiles:
- Launch as shuttles at shuttle launch rate.
- Speed 32, do 35 points of damage, take 12 points to destroy.
- Cannot be damaged by ADDs
- Direct-fire weapons get a +2 (4A4) shift to fire on them.
- Take six points of energy to tractor.

They are extremely nasty munitions.

Important tactical advice: Kill them with drones.
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JonPerry
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Joined: 12 Jul 2010
Posts: 124

PostPosted: Wed Mar 14, 2012 3:24 pm    Post subject: Reply with quote

Are these based off of the old SFB Qari Scud missiles?

I loved the Qari. Fun race to play.
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mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4066
Location: Dallas, Texas

PostPosted: Wed Mar 14, 2012 5:00 pm    Post subject: Reply with quote

These are based off the SFB Shriek missiles. It is pretty much a straight port.

I have no idea if the SFB Shriek missiles are based on the Scud missiles, but I doubt it. Then again, what a "super massive missile" looks like is a pretty narrow range, so any "super massive missile" is going to be pretty similar to any other "super massive missile" regardless of which is based on which (if any).
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