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Active Ingredient Lieutenant JG
Joined: 14 May 2008 Posts: 76
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Posted: Mon Jan 07, 2013 6:57 pm Post subject: Turning without moving forward |
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Assuming a ship has moved enough hexes in one direction to fulfill its turn mode requirement, and the ship is scheduled to move ... can the ship spend a point to decelerate yet still turn? i.e. change facing by 60 degrees but not move out of the hex.
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storeylf Fleet Captain
Joined: 24 Jul 2008 Posts: 1690
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Posted: Mon Jan 07, 2013 8:13 pm Post subject: |
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| yes. |
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mjwest Commodore

Joined: 08 Oct 2006 Posts: 3277 Location: Dallas, Texas
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Posted: Tue Jan 08, 2013 12:35 am Post subject: |
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See the second example for (2B2b). It give an explicit example of a Fed frigate doing exactly that. _________________
Federation Commander Answer Guy |
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Active Ingredient Lieutenant JG
Joined: 14 May 2008 Posts: 76
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Posted: Tue Jan 08, 2013 2:41 am Post subject: |
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Awesome!
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Kang Fleet Captain

Joined: 23 Sep 2007 Posts: 1905 Location: Devon, UK
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Posted: Thu Jan 10, 2013 7:13 am Post subject: |
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What actually happens is that the ship turns before moving - this is always how normal turns work in FC - then the actual movement after the turn is cancelled by your decel. _________________ Seven tactical papers published, including one 'Best of Issue', also two 'Coma Notes'
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