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toastie Lieutenant SG

Joined: 02 Mar 2007 Posts: 120
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Posted: Mon May 05, 2014 11:38 pm Post subject: Starbases |
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While the Battle Station in ACTA seems a bit plain, I've been pondering rules for Starbases that would make them more than just a bigger version of the Battle Station. While not invincible, a Starbase should have impressive combat abilities on its own, and be able to support and provide protection for a defending fleet. In particular, a Starbase should be able to perform multiple special actions in a single turn. If there is interest, I can post my ideas here, and I certainly would welcome any feedback. |
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Steve Cole Site Admin

Joined: 11 Oct 2006 Posts: 3821
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Posted: Tue May 06, 2014 3:22 pm Post subject: |
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Starbases already exist in the other games. Tony just needs to convert them to the ACTASF nomenclature. That's the thing about SFU. It is internally consistent (as much as it can be) so we dont need to invent a nw starbase we need to convert the existing SFU starbases to ACTASF. _________________ The Guy Who Designed Fed Commander
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Scoutdad Commodore

Joined: 09 Oct 2006 Posts: 4754 Location: Middle Tennessee
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Posted: Tue May 06, 2014 11:41 pm Post subject: |
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This has been added to my list of 'Things to do for ACTASF 1.2' _________________ Commander, Battlegroup Murfreesboro
Department Head, ACTASF |
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