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Savage Worlds

 
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Jeffrywith1e
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Joined: 21 Aug 2017
Posts: 2

PostPosted: Tue Aug 22, 2017 4:30 pm    Post subject: Savage Worlds Reply with quote

Curious. Why no Prime Directive for Savage Worlds?
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Steve Cole
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Joined: 11 Oct 2006
Posts: 3828

PostPosted: Tue Aug 22, 2017 5:47 pm    Post subject: Reply with quote

There isn't time to do everything.

Over the years, I've worked with a lot of RPG outside designers. I got a random group of results including:

About 2/3 of them just disappear without starting or finishing because it's too hard, or try to do it and do a horrible job that is worse than not printing it. I can think of some books I wish I had never published as they ruined our reputation in D20 land.

About 1/3 of them insist on changing the SFU which is not contractually possible or are just impossible to work with because of other demands we cannot oblige.

But beyond that, Jean and I have more projects than time. We cannot tell five writers to go do five RPGs simultaneously because we cannot edit-review them in anything approaching real time. I'm okay with the Traveller project only because the writer is someone I have worked with for years and who has never, ever, argued about what licensing stuff could be included.
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Last edited by Steve Cole on Tue Aug 22, 2017 6:09 pm; edited 1 time in total
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Steve Cole
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Joined: 11 Oct 2006
Posts: 3828

PostPosted: Tue Aug 22, 2017 5:49 pm    Post subject: Reply with quote

I have no idea if it would sell, but if you want to write it, email me.
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