Federation Commander Forum Index Federation Commander
A NEW fast paced board game of starship combat!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Web anchor question

 
Post new topic   Reply to topic    Federation Commander Forum Index -> General Discussion
View previous topic :: View next topic  
Author Message
paulgenna
Lieutenant SG


Joined: 21 Nov 2011
Posts: 108

PostPosted: Fri Mar 04, 2022 6:07 pm    Post subject: Web anchor question Reply with quote

Can a ship without a web generator launch a web anchor for a ship that does have a web generator?

Inquisitive Tholians would like to know
Back to top
View user's profile Send private message
Dal Downing
Commander


Joined: 06 May 2008
Posts: 649
Location: Western Wisconsin

PostPosted: Fri Mar 04, 2022 11:42 pm    Post subject: Reply with quote

5M2 does not give an expiration time for how long a Web Anchor Buoy remains active. And no where does it say you cannot use an existing Wen Anchor Buoy as a Web Anchor.

So yes, you could use an Web Anchor Buoy laid by another ship as an Anchor Point.
_________________
-Dal

"Which one of you is the Biggest, Baddest, Bootlicker of the bunch?"
"I am."
"ARCHERS!!! THAT ONE!!!!"
Back to top
View user's profile Send private message Send e-mail
paulgenna
Lieutenant SG


Joined: 21 Nov 2011
Posts: 108

PostPosted: Sat Mar 05, 2022 11:00 pm    Post subject: Reply with quote

Thanks Dal
Back to top
View user's profile Send private message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4072
Location: Dallas, Texas

PostPosted: Sun Mar 06, 2022 1:15 am    Post subject: Reply with quote

For the record, I looked at the rules and concur.

I think the intention was that you need a web generator to do the conversion, but since that isn't said, there is no restriction. Honestly, it likely isn't a big enough deal to worry about.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
paulgenna
Lieutenant SG


Joined: 21 Nov 2011
Posts: 108

PostPosted: Sun Mar 06, 2022 10:20 pm    Post subject: Reply with quote

So is it possible to launch a shuttle with the purpose of it being an anchor even though an anchor already exists? Sort of a back-up anchor? Would 5M2 allow it?
Back to top
View user's profile Send private message
mjwest
Commodore


Joined: 08 Oct 2006
Posts: 4072
Location: Dallas, Texas

PostPosted: Sun Mar 06, 2022 11:21 pm    Post subject: Reply with quote

To be clear, a shuttle must be converted to an anchor buoy as it is launched. This requires six points of power to be applied when launched. When launched as an anchor buoy, it is forever an anchor buoy until it is retrieved. There appears to be no time limit on how long an anchor buoy lasts. Even if it expires at some point, it will not expire during a scenario.

Yes, you could dump it into an existing web to serve as an additional anchor. It could be in the same hex as another anchor buoy to make it harder to kill. It could be in the same hex as a ship so that the ship could leave and do their things. (And it could be dropped by that ship or another ship.) It could be in a different hex in the web, effectively creating a new anchor point. Or, you could just dump it into an empty hex with the intention to eventually use it as an anchor. All of that is fine.
_________________

Federation Commander Answer Guy
Back to top
View user's profile Send private message Visit poster's website
Steve Cole
Site Admin


Joined: 11 Oct 2006
Posts: 3828

PostPosted: Mon Mar 07, 2022 7:35 pm    Post subject: Reply with quote

They last the length of a scenario but not into the next scenario.
_________________
The Guy Who Designed Fed Commander
Back to top
View user's profile Send private message Send e-mail
paulgenna
Lieutenant SG


Joined: 21 Nov 2011
Posts: 108

PostPosted: Wed Mar 09, 2022 9:20 pm    Post subject: Reply with quote

Thanks everyone. My Tholian friend thanks you as well.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Federation Commander Forum Index -> General Discussion All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group