2B2b and its example seem to contradict themselves.
The rule says that to decelerate, you "use an Energy Token to buy a Deceleration Point," which leads me to believe that Deceleration always costs 1 regardless of the ship's movement cost. However, in the example, the Frigate with a movement cost ...
Search found 4 matches
- Fri Jun 20, 2008 3:20 pm
- Forum: Rules Questions
- Topic: Deceleration Cost
- Replies: 4
- Views: 13866
- Fri Jun 20, 2008 2:54 am
- Forum: Rules Questions
- Topic: Firing photons "every other turn"
- Replies: 45
- Views: 37207
Re: Firing photons "every other turn"
Yes, you may pre-load a photon the turn after it was fired. For example, if you fired a photon during turn 3, you may pre-load it during energy allocation on turn 4 (and then complete the arming during energy allocation on turn 5). Once arming is completed on turn 5, the photon may be fired on turn ...
- Mon Jun 16, 2008 12:01 am
- Forum: Rules Questions
- Topic: Drone range limit (rule 4G6)
- Replies: 14
- Views: 24820
Drone range limit (rule 4G6)
Rule 4G6 seems to contradict itself.
It says that a drone runs out of fuel at the end of "the third turn after launch". However, the rule then says to make a mark next to the damage record of each drone on the map, and once a drone has three marks, remove the drone, which means that it would be ...
It says that a drone runs out of fuel at the end of "the third turn after launch". However, the rule then says to make a mark next to the damage record of each drone on the map, and once a drone has three marks, remove the drone, which means that it would be ...
- Sun Jun 15, 2008 10:49 pm
- Forum: Rules Questions
- Topic: Firing photons "every other turn"
- Replies: 45
- Views: 37207
Firing photons "every other turn"
I'll admit this is most likely a case of "reading things in the rules that aren't there," but I just want to be sure.
Can a photon torpedo be pre-loaded the turn after firing? (4C1b says it can be "fired every other turn", but is that pretty much there just because it takes two turns to load one?)
Can a photon torpedo be pre-loaded the turn after firing? (4C1b says it can be "fired every other turn", but is that pretty much there just because it takes two turns to load one?)