as a fyi one of the most fearsome ships in our campaign is the KRC Subjugator
the ship has the following
hull 15
weapons 17
command 16
Power 18
General 10
A lvl 3 captain with (Discipline, Command tactics)
A lvl 2 XO with ( Defense Matrix)
A Lvl 2 weapons officer with (Whirlwind)
a very ...
Search found 13 matches
- Sun Sep 30, 2007 3:32 am
- Forum: Campaigns
- Topic: federation commander campaign
- Replies: 865
- Views: 997295
- Sun Sep 30, 2007 12:05 am
- Forum: Campaigns
- Topic: federation commander campaign
- Replies: 865
- Views: 997295
- Sat Sep 29, 2007 4:35 pm
- Forum: Campaigns
- Topic: federation commander campaign
- Replies: 865
- Views: 997295
- Sat Sep 29, 2007 3:15 pm
- Forum: Campaigns
- Topic: federation commander campaign
- Replies: 865
- Views: 997295
Here is the ship log
FEDERATION COMMANDER
SHIP LOG
Ship Class:____________________ Race:_______________________
Ship Name:____________________ Commander:_________________
Victory Points:__________________ Honors:______________________
Crew Data Chart Abilities_________________
Captain
Level: 1 2 3 4 ...
SHIP LOG
Ship Class:____________________ Race:_______________________
Ship Name:____________________ Commander:_________________
Victory Points:__________________ Honors:______________________
Crew Data Chart Abilities_________________
Captain
Level: 1 2 3 4 ...
- Sat Sep 29, 2007 3:14 pm
- Forum: Campaigns
- Topic: federation commander campaign
- Replies: 865
- Views: 997295
here you go!
Campaign setting
Version 1.0
Overview:
Empire is a galactic conquest game that invites an open ended non-linear setting, Players control one or more of the various Empires. The object is not to win, but to expand, survive and prosper. In this game total ruin of an empire will be hard to accomplish ...
Version 1.0
Overview:
Empire is a galactic conquest game that invites an open ended non-linear setting, Players control one or more of the various Empires. The object is not to win, but to expand, survive and prosper. In this game total ruin of an empire will be hard to accomplish ...
- Fri Sep 21, 2007 5:05 am
- Forum: Campaigns
- Topic: federation commander campaign
- Replies: 865
- Views: 997295
- Fri Sep 14, 2007 9:04 pm
- Forum: Campaigns
- Topic: federation commander campaign
- Replies: 865
- Views: 997295
- Mon Sep 10, 2007 4:47 am
- Forum: Campaigns
- Topic: federation commander campaign
- Replies: 865
- Views: 997295
- Mon Sep 10, 2007 4:24 am
- Forum: Campaigns
- Topic: federation commander campaign
- Replies: 865
- Views: 997295
thanks scoutdad, I went back to my email and researched where I sent it,
and in fact i did send it to:
design@starfleetgames.com
regards.
and in fact i did send it to:
design@starfleetgames.com
regards.
- Sun Sep 09, 2007 11:26 pm
- Forum: Campaigns
- Topic: federation commander campaign
- Replies: 865
- Views: 997295
- Sun Sep 09, 2007 11:13 pm
- Forum: Campaigns
- Topic: federation commander campaign
- Replies: 865
- Views: 997295
- Sat Sep 08, 2007 10:27 pm
- Forum: Campaigns
- Topic: federation commander campaign
- Replies: 865
- Views: 997295
- Sat Sep 08, 2007 6:03 pm
- Forum: Campaigns
- Topic: federation commander campaign
- Replies: 865
- Views: 997295
federation commander campaign
Hello, here in Sacramento my group ( the warcollege) has succesfully innovated a strategic level campaign with FC. each player controls a host nation, with the gamemaster providing control for the remainig 'npc' nations.
each race has between 20-30 ships depending on thier initital purchases, we ...
each race has between 20-30 ships depending on thier initital purchases, we ...