Search found 99 matches

by m1a1dat
Sun Aug 06, 2017 11:06 pm
Forum: Rules Questions
Topic: Cloaking playtest rules
Replies: 32
Views: 92826

I hadn't realized all the implications before; i find myself now agreeing with the allocated speed for losing seeking weapons and not counting emergency deceleration. Mostly because there are no acceleration limits (i miss that in FC). It would be pretty powerful to stop on impulse 8 and lose a ...
by m1a1dat
Sun Aug 06, 2017 11:00 pm
Forum: Rules Questions
Topic: Deceleration and Turning
Replies: 6
Views: 16979

You can't jump up in speed from, say, 12 to 16 for six impulses and back down to 12 as an un-planned change using batteries.

Actually you can do this sort of thing in SFB i am pretty sure; haven't played SFB in many years,so i am trying to remember. While most speed changes are plotted, and all ...
by m1a1dat
Thu Aug 04, 2016 4:22 am
Forum: Rules Questions
Topic: Cloaking while docked question (relates to CL#52 battlegroup
Replies: 6
Views: 16473

Opps, I'm to late, missed it already. Thanks for the link though.
by m1a1dat
Tue Aug 02, 2016 2:37 am
Forum: Rules Questions
Topic: Cloaking while docked question (relates to CL#52 battlegroup
Replies: 6
Views: 16473

Where is the info for the CL 52 battlegroup. I looked around this and the SFB forum but coudn't find the FC info. Thanks.
by m1a1dat
Wed Sep 17, 2014 7:47 pm
Forum: Rules Questions
Topic: Displacement Device Question
Replies: 3
Views: 11323

What you are missing is that the first one (5U4b2) refers to a seeking weapon, an individual drone/plasma/SS, that was displaced. The 2nd one (5U6b) refers to seeking weapons that are targeted on a unit (ship) that was displaced.

So if you launch a plasma torpedo at a Dominator and the plasma is ...
by m1a1dat
Sun Aug 31, 2014 10:24 pm
Forum: Rules Questions
Topic: Same Hex Marriage
Replies: 5
Views: 14789

ah, that changes things. The first instance i was pretty sure about, this one, without looking up the rules i am not as sure, but i still don't think so. Reason is either ship could still accelerate and thus then be moving again. Even if they both accelerate and still cancel the movement, if same ...
by m1a1dat
Sun Aug 31, 2014 10:19 pm
Forum: General Discussion
Topic: Repair/FRD operations thoughts
Replies: 11
Views: 18474

Without digging out my SFB rulebook, i remember that SFB had varying levels of repair depending on how much time a ship had and access to supplies. But it was all based upon that a ship could only fix a number of boxes up to it's damage control (mostly) within a scenario.
by m1a1dat
Sun Aug 31, 2014 10:11 pm
Forum: Rules Questions
Topic: Same Hex Marriage
Replies: 5
Views: 14789

I am pretty sure once you emergency decel, you have effectively cancelled all the energy you allocated to movement. So if your enemy has put any power into movement then he will now control the movement.

I was just looking at the docking rule the other day for FRD's and the rule is actually a ...
by m1a1dat
Fri Aug 29, 2014 6:52 am
Forum: General Discussion
Topic: Repair/FRD operations thoughts
Replies: 11
Views: 18474

Repair/FRD operations thoughts

It has been good seeing all the support units being put in the communique's as they will be needed for when Federation Admiral comes out. My group has tried a couple times to do some kind of campaign for Fed Com, but the repair rules always gave us troubles as ships can practically rebuild ...
by m1a1dat
Fri Aug 29, 2014 6:13 am
Forum: Rules Questions
Topic: Fleet Repair Dock (FRD) questions
Replies: 1
Views: 9841

Fleet Repair Dock (FRD) questions

I have a few questions about how some things on the FRD work. Also some non rules comments i will post in the discussion section.

As it is right now, the FRD has nothing to absorb the 10th column "any warp/frame" damage point. So it will be destroyed by it's 50th internal damage point (if no ...
by m1a1dat
Tue Jun 03, 2014 10:37 pm
Forum: Rules Questions
Topic: Hellbores vs Ground Bases
Replies: 10
Views: 19417

That would apply to PPD and QWT splash damage too, wouldn't it?
by m1a1dat
Tue Apr 22, 2014 10:43 pm
Forum: General Discussion
Topic: Hockey Scenario?
Replies: 7
Views: 12487

Yes, ncrcalamine and i tried space hockey a couple times. It does not work very well in Fed Com as in SFB. With only 1/4 of the firing opportunities it is harder to get a good shot, and with me too firing it is easy to mess up your opponents shot and messy about figuring out where the puck goes. The ...
by m1a1dat
Fri Feb 28, 2014 5:12 am
Forum: FC & SFB Online!
Topic: FCOL Online Tourney Spring 2014 - WHO'S INTERESTED?
Replies: 9
Views: 37190

I might be interested in trying it again.
by m1a1dat
Sun Nov 03, 2013 6:28 pm
Forum: Rules Questions
Topic: Shield repair
Replies: 2
Views: 8712

In SFB you can use damage control to repair shields. However in SFB you are very limited in how much you can repair (and most things cost more to repair than in FC) so you are generally not using damage control for shields. So i would guess that due to the unlimited repair in FC, and the ability to ...
by m1a1dat
Tue Sep 17, 2013 1:37 am
Forum: General Discussion
Topic: How do you normally play the game?
Replies: 14
Views: 22223

Mostly we play basic point value fights on a location map, often tournament style. Scenarios rarely, due to lack of time for the big ones and we can't find any small ones we like. Sometimes we do weird things and will pick a class of ships that both sides have and then roll random races for each ...