Search found 16 matches
- Fri Oct 25, 2013 12:46 pm
- Forum: Other Amarillo Design Bureau Products
- Topic: Task Force Commander, a new concept
- Replies: 49
- Views: 140484
Next Game Play
We will be playing our next game of Task Force Commander at The Fantasy Shop in St. Charles, MO on Friday 1 November. If you are interested in playing and/or in the area and want to check it out, give us a shout here and we can hook you up. There are at least 5 of us committed to being there. The ...
- Thu Oct 03, 2013 1:02 pm
- Forum: Other Amarillo Design Bureau Products
- Topic: Task Force Commander, a new concept
- Replies: 49
- Views: 140484
Next Game Play
It looks like our next playing will be Friday 25 October. We are still determining what the scenario will be. We may mix things up or replay a previous matchup switching players around to see if we think the balance is on the right track. It has been noted that the Klingons have lost more than the ...
- Wed Sep 25, 2013 4:59 pm
- Forum: Other Amarillo Design Bureau Products
- Topic: Task Force Commander, a new concept
- Replies: 49
- Views: 140484
Next Playtest
If anyone is local to St. Louis and wants to join in on the playetsting, we are trying to schedule a date in October to continue. We will post here when that will be. The playetst will occur in St. Charles, MO at The Fantasy Shop on West Clay Road off of I-70.
It is a really fun game and I highly ...
It is a really fun game and I highly ...
- Sun Sep 22, 2013 12:23 pm
- Forum: Other Amarillo Design Bureau Products
- Topic: Task Force Commander, a new concept
- Replies: 49
- Views: 140484
Successful Playtest!
My son and I had a good time Friday night with the latest playtest. This was the first battle using Kzintis and the variable speed plots. Both seemed to work quite well. The Kzintis were deemed to have pulled out a victory although we were unable to play the game to completion due to time. Play ...
- Tue Sep 10, 2013 12:41 pm
- Forum: Other Amarillo Design Bureau Products
- Topic: Task Force Commander, a new concept
- Replies: 49
- Views: 140484
Rules Cha-Cha-Cha-Changes
We had a great rules discussion session last Friday and got some things worked out.
Some highlights:
1) Simplified damage control
2) More balanced drone rack reloading
3) Seeking weapon launch movement improvements
4) Variable speed plots
We will be running Kzintis for the first time on Friday ...
Some highlights:
1) Simplified damage control
2) More balanced drone rack reloading
3) Seeking weapon launch movement improvements
4) Variable speed plots
We will be running Kzintis for the first time on Friday ...
- Wed Sep 04, 2013 4:59 pm
- Forum: Other Amarillo Design Bureau Products
- Topic: Task Force Commander, a new concept
- Replies: 49
- Views: 140484
Drone Racks in TFC
Well, looking at the ship cards, it appears that the drone racks are already four-spaces like Fed Com, not six like SFB. Not sure why my memory on that was off but it looks like this is already addressed!
- Sun Sep 01, 2013 11:29 am
- Forum: Other Amarillo Design Bureau Products
- Topic: Task Force Commander, a new concept
- Replies: 49
- Views: 140484
Drone Rack Types
It appears that Fed Com changed all drone rack types to either four-space A-racks or G-racks. The G-racks look identical in TFC but the other racks retain their six spaces as in SFB. Is that on purpose? It seems like in FedCm there was some attempt to reduce the power of drones based on other ...
- Sun Sep 01, 2013 11:23 am
- Forum: Other Amarillo Design Bureau Products
- Topic: Task Force Commander, a new concept
- Replies: 49
- Views: 140484
Klingon BPVs
The BPVs may go up based on drone speeds. SFB assumes speed 8 drones so upgrading those using the SFB point system might account for the difference unless you already factored that into your numbers. I did not bust out my SSDs.
That does not explain the lack of K refit on the D6, though.
Even if ...
That does not explain the lack of K refit on the D6, though.
Even if ...
- Tue Aug 27, 2013 3:56 pm
- Forum: Other Amarillo Design Bureau Products
- Topic: Task Force Commander, a new concept
- Replies: 49
- Views: 140484
Task Force Commander
I thought based on the conditions of the scenario that the Klingons really needed to just attack our warships and ignore the freighters. Once we were destroyed or mission killed then the freighters would be easy to pick off, assuming destroying us did not take too long. Given the point values, that ...
- Mon Aug 26, 2013 11:26 pm
- Forum: Other Amarillo Design Bureau Products
- Topic: Task Force Commander, a new concept
- Replies: 49
- Views: 140484
Task Force Commander
But the Feds could not win if the freighters were destroyed so we did feel it wise to use our ships to try and protect the freighters. Although I will admit it did not occur to me to send one of our ships off to send word. It would have just ensured the destruction of the freighters, though. But ...
- Mon Aug 26, 2013 1:41 pm
- Forum: A Call to Arms Star Fleet
- Topic: Damage Comparisons Between FC and ACTA-SF
- Replies: 174
- Views: 346258
A Call to Arms: Star Fleet
So I have played the game a few times (Feds vs. Klingons only) and the immediate turn-offs for me were as follows, not in order of significance:
1) Klingon front shield rule: This is a misguided attempt to simulate something that was relatively minor in SFB and inadvertently makes Klingon ships ...
1) Klingon front shield rule: This is a misguided attempt to simulate something that was relatively minor in SFB and inadvertently makes Klingon ships ...
- Mon Aug 26, 2013 1:21 pm
- Forum: Other Amarillo Design Bureau Products
- Topic: Task Force Commander, a new concept
- Replies: 49
- Views: 140484
Task Force Commander
Every time I open my mouth it causes you work and a depletion of ink and laminating sheets.. 
- Mon Aug 26, 2013 2:26 am
- Forum: Other Amarillo Design Bureau Products
- Topic: Task Force Commander, a new concept
- Replies: 49
- Views: 140484
Task Force Commander
With plasma, remember getting a full power hit in SFB and FedCom is very difficult, as well. You have to anchor, zero-energy anchor (launch at 1 or 0 when target ship does not move), or the target has to accept full damage willingly to trade for map position. So the only way in TFC you should be ...
- Sun Aug 25, 2013 11:46 pm
- Forum: Other Amarillo Design Bureau Products
- Topic: Task Force Commander, a new concept
- Replies: 49
- Views: 140484
Task Force Commander - Mid-Turn Speed Changes
Bob,
I also need to show you my idea for simulating mid-turn speed changes. While it could be too complicated, I think it could work and might make plotting for the turn even more interesting with some extra decisions. Extra decisions also slow the game, too, so that has to be considered. It has to ...
I also need to show you my idea for simulating mid-turn speed changes. While it could be too complicated, I think it could work and might make plotting for the turn even more interesting with some extra decisions. Extra decisions also slow the game, too, so that has to be considered. It has to ...
- Sun Aug 25, 2013 11:42 pm
- Forum: Other Amarillo Design Bureau Products
- Topic: Task Force Commander, a new concept
- Replies: 49
- Views: 140484
Task Force Commander
We do need to do the Kzinti ships in both duels and squadrons/fleets. It will be super interesting. These battles will be a good test of the drones. Several things to consider:
1) First turn seeking weapon movement: While I think it is too powerful to get a full first move upon launch, I am not ...
1) First turn seeking weapon movement: While I think it is too powerful to get a full first move upon launch, I am not ...