Search found 8 matches

by zebulon8
Mon Nov 17, 2014 6:52 pm
Forum: Miniatures
Topic: Best way to sell my Starline 2400 collection
Replies: 5
Views: 19162

These are beautifully painted. What a collection!
by zebulon8
Tue Oct 28, 2014 11:26 pm
Forum: General Discussion
Topic: Enterprise Incident Scenario
Replies: 17
Views: 28781

It may be worth noting that the "five-year mission" took place from 2554 to 2559, which places it within the bounds of the Middle Years, as portrayed in FC courtesy of Briefing #2

Looks like I'll have to pick up Briefing #2 so I can create a middle years version of the scenario.

I think I might ...
by zebulon8
Tue Oct 28, 2014 8:02 pm
Forum: General Discussion
Topic: Enterprise Incident Scenario
Replies: 17
Views: 28781

Start at range 5

I did some quick calculations. I don't have the KRC card, so with 3 KRs you have 6 Plasma-Ss and 9 Ph-1s.

Firing all phasers and bolting the plasmas at range 5, the roms would deliver 95.5 pts damage, on average. This leaves one dead heavy cruiser.

At range 10, it is a little ...
by zebulon8
Tue Oct 28, 2014 4:47 am
Forum: General Discussion
Topic: Enterprise Incident Scenario
Replies: 17
Views: 28781

The CA would have to be within Transporter range to start.

You bring up some really good points.

All ships would have to have their shields down for transporters to work, but it was a pretty tense scene. I'll have to watch again to see, but I imagine all the weapons were at the ready.

Range 5 ...
by zebulon8
Tue Oct 28, 2014 2:20 am
Forum: General Discussion
Topic: Enterprise Incident Scenario
Replies: 17
Views: 28781

does the Fed CA engage the cloak before it takes off or after?
They take off first, then try to get the cloak active. Once they succeed, the KRs go flying by shooting blindly ahead, while our heroes change course.
by zebulon8
Mon Oct 27, 2014 8:40 pm
Forum: General Discussion
Topic: Enterprise Incident Scenario
Replies: 17
Views: 28781

Enterprise Incident Scenario

I was watching one of my favorite episodes from the remastered TOS the other day: The Enterprise Incident.

Now, I am trying to figure out how I could create a workable Fed Com scenario that captures the same feeling as that episode.

I want to start at the moment when the Fed CA pulls away from ...
by zebulon8
Tue Oct 21, 2014 4:57 pm
Forum: Tactics
Topic: The Doomsday machine.
Replies: 12
Views: 44901

You can also hit-and-run his phaser-4's.....

When I was first looking at the scenario, I assumed Hit and Run would be a big part of taking down the PK.

Depending upon how movement fell relative to impulse boundaries, it could be interesting to end an impulse at range 5, fire enough weapons to ...
by zebulon8
Mon Oct 20, 2014 6:52 pm
Forum: Tactics
Topic: The Doomsday machine.
Replies: 12
Views: 44901

I recently ran the exact same setup (3 players, PK vs D7,D6 & F5), with radically different results: The PK gutted each of the ships, in turn, while only taking a handful of internals.

I think the klingons made a mistake by firing too early (it was their first game of FC, so we can forgive them. I ...