Search found 18 matches

by kboruff
Sat Jul 28, 2018 1:02 pm
Forum: Tactics
Topic: Klingons vs Hellbores, any tips?
Replies: 6
Views: 34786

I've tried this match up again and again with Klingon D5W and a Hydran Dragoon (no Stingers) on a fixed map.

If the hydran plays the waiting game, eventually, the Klingon is run into a corner and gets the bad end of the deal.
by kboruff
Sun Jul 22, 2018 10:25 am
Forum: Rules Questions
Topic: 5D6b Linked Ships (Tractor Beams)
Replies: 5
Views: 16942

It is intended to be both ways. In the offending sentence, towed is not meant to reflect who established the tractor or not, but is meant to reflect who is controlling movement or not.

So, if a ship with a move cost of 0.5 is in a tractor with a ship with a move cost of 1.0, and the smaller ship ...
by kboruff
Sat Jul 21, 2018 1:45 pm
Forum: Rules Questions
Topic: 5D6b Linked Ships (Tractor Beams)
Replies: 5
Views: 16942

I totally understand now. Thanks!

For the following statement:


two if the ship being towed is twice (or more) the movement cost of the towing ship.


I was interpreting movement cost as movement points expended but your examples make it all clear.
by kboruff
Sat Jul 21, 2018 8:07 am
Forum: Rules Questions
Topic: 5D6b Linked Ships (Tractor Beams)
Replies: 5
Views: 16942

5D6b Linked Ships (Tractor Beams)

I'm having a reading comprehension problem with the following statements:

Only the ship which put more energy into movement actually moves. Reduce its Baseline Speed by one level;

This makes sense to me. Whether tractored or tractoring, the ship with the most movement points controls movement ...
by kboruff
Sun Jul 09, 2017 3:32 pm
Forum: Rules Questions
Topic: Phaser-G option for Orions
Replies: 3
Views: 12799

mjwest wrote:
That said, if option #3 wasn't the answer, then the only other real option is that nothing can carry a phaser-G because it isn't listed for any option mount for any ship.
I thought the same thing. I'll just make a note of it in the rulebook.

Thanks.
by kboruff
Sun Jul 09, 2017 2:54 pm
Forum: Rules Questions
Topic: Orion Questions
Replies: 5
Views: 15575

In general, WPN denotes full option mounts, while DRN denotes limited option mounts. Not the clearest system, I guess, but it is what was done. So, on Orion ships, DRN does not mean "drone", but rather "limited option mount". (Which does most commonly end up being a drone.)

I can live with that ...
by kboruff
Sun Jul 09, 2017 1:25 pm
Forum: Rules Questions
Topic: Orion engine doubling question
Replies: 10
Views: 21706

Some ships double both but only lose 1 engine box, IIRC. the LR loses only one box if it doubles both engines. At fleet scale, it marks the "warp det" box, and if the warp det box is marked already, it takes one box of engine damage and clears teh warp det box.

Had a bit of a reading ...
by kboruff
Sun Jul 09, 2017 11:37 am
Forum: Rules Questions
Topic: Orion Questions
Replies: 5
Views: 15575

In SFB, the Battle Raider has five full options. However, during playtest there was much whining* about the ability of the ship to carry five photons or five Pl-F. So, the wing mounts were "nerfed" to just be secondary mounts. The original ship cards were printed prior to the ship being "nerfed ...
by kboruff
Sun Jul 09, 2017 10:22 am
Forum: Rules Questions
Topic: Evasive Maneuvers
Replies: 22
Views: 51468

Yes, it looks like you got it.

Excellent! The last thing I have to be clear on is how many impulses I have to wait to terminate EM.

Emergency deceleration and end of turn aside, I have to wait 2 full impulses after the impulse of announcement before I can terminate?

So at the beginning of the ...
by kboruff
Sun Jul 09, 2017 9:43 am
Forum: Rules Questions
Topic: Phaser-G option for Orions
Replies: 3
Views: 12799

Phaser-G option for Orions

Any mount that can hold a phaser-1 can have a phaser-G, but no ship can have more than one phaser-G.

I do not see the 'section mark' annotated for any ship's option mounts listed in 5L1a.

1. I'm blind
2. No ships on this list have such a restriction but another ship in another supplement ...
by kboruff
Sat Jul 08, 2017 12:11 pm
Forum: Rules Questions
Topic: Turning without moving forward
Replies: 6
Views: 17763

mjwest wrote:See the second example for (2B2b). It give an explicit example of a Fed frigate doing exactly that.
Excellent! I was searching for an answer to this very topic and am surprised I missed this specific example.
by kboruff
Sat Jul 08, 2017 8:58 am
Forum: Rules Questions
Topic: Evasive Maneuvers
Replies: 22
Views: 51468

Ok, I see it in 2D4d :

Evasive Maneuvers do not continue into the next turn (unless power is spent in the Energy Allocation Phase of that turn, which counts as an Announcement for purposes of termination, but does not extend the point at which Evasive Maneuvers can be terminated).

So I pay for ...
by kboruff
Fri Jul 07, 2017 2:48 pm
Forum: Rules Questions
Topic: Evasive Maneuvers
Replies: 22
Views: 51468

mjwest wrote:You have to pay every turn.
Thank you sir! You've been most helpful as I learn the rules.
by kboruff
Fri Jul 07, 2017 10:10 am
Forum: Rules Questions
Topic: shield reinforcement after emergency deceleration
Replies: 8
Views: 18839

mjwest wrote: And note that this is un-disabled batteries, too. So, if you are damaged and have no remaining un-disabled batteries and you perform Emergency Deceleration, and reinforcement energy will be wasted, as you have no batteries through which to use the energy.
Yes! Un-disabled batteries. Thanks.
by kboruff
Fri Jul 07, 2017 9:56 am
Forum: Rules Questions
Topic: Evasive Maneuvers
Replies: 22
Views: 51468

Evasive maneuvering must be paid for every turn it's used. Is this correct?

For example, if I pay for EM during impulse #8 (for whatever reason... maybe to avoid being tractored) and wish to continue in the next turn (turn break exception-1 in this case), do I have to pay for it again or does EM ...