Search found 7 matches

by ToddW
Mon Aug 29, 2011 1:37 am
Forum: A Call to Arms Star Fleet
Topic: Fleet sized action - playtest report
Replies: 17
Views: 42327

So it looks like a huge drone fest adds a little time but not much compared to the attack phase. Also, the Kzinti's seem a bit overwhelming.
by ToddW
Tue Aug 16, 2011 12:26 am
Forum: Starline 2400 Minatures: Painting Examples
Topic: Federation Star Fleet
Replies: 127
Views: 669179

Nice work on the front of the warp engines. They actually look light they have small lights inside them.
by ToddW
Thu Jul 14, 2011 10:28 am
Forum: General Discussion
Topic: drone firing strategy
Replies: 2
Views: 6589

In SFB if you fired your drone racks on impulse 32 you would not be able to use them again until impulse 8 of the next turn.
by ToddW
Wed Jul 13, 2011 2:41 am
Forum: General Discussion
Topic: Ships from TOS, TAS
Replies: 12
Views: 20080

Using the ships in Federation Commander:

1. CAR
2. D7
3. WE with reduced power and limited to a base speed of zero.
4. KR
5. PCW
6. CR
7. Not sure but probably the CR
8. CL I guess
9. A BC without the plasma-f's and phaser-3's (This is the CA from SFB).

Use whatever freighter you want.

I think ...
by ToddW
Thu Jun 16, 2011 2:32 am
Forum: A Call to Arms Star Fleet
Topic: About A Call to Arms
Replies: 251
Views: 261772

ACTA does not use a hex grid. Most ships move 6 to 12 inches per turn. Ships must move at least half their speed unless they use the All Stop action. Big ships usually can make 1 45 degree turn. smaller ships can make two turns of either 45 degrees or 90 degrees.

Weapons max out around 36 inches ...
by ToddW
Fri Jun 10, 2011 7:04 pm
Forum: General Discussion
Topic: Origins 2011 - Fed Com "Campaign"
Replies: 5
Views: 9623

I am tentatively interested depending when it takes place.
by ToddW
Tue May 31, 2011 9:10 pm
Forum: General Discussion
Topic: ORIGINS 2011
Replies: 16
Views: 17515

I would be interested in a short campaign if I can find the time for it.