Power for movement

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Dan Ibekwe
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Power for movement

Post by Dan Ibekwe »

An APT gets hit by a pair of drones, and loses all of her warp and impulse, but still has four reactor boxes.

Can she still move? I *think* the answer is 'yes' in FC (it's definately 'no' in SFB), but I'd like to be sure.
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pinecone
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Post by pinecone »

In FC: Yes

In SFB: No
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Dal Downing
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Post by Dal Downing »

Dan like Piner said the answer is yes you keep moving in FC, but...

Can someone confirm if he can still Accelerate or Decelerate, or if he can still HET. I am pretty sure the answer in FC is Power is Power so he could still manuver. Also Can he keep moving in the next turn with no Warp Boxes?
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silent bob
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Post by silent bob »

as long as he has power from somewhere he can move. but with no warp boxes chances are he wont have much power anyway.
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Dan Ibekwe
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Post by Dan Ibekwe »

The APT has a move cost of 1/4, so with four reactors she could still make speed-16...

Losing all the warp boxes does make the ship terribly vulnerable to 'frame' hits. That APT was destroyed shortly afterwards by two ph-2 and a non-OL disruptor hit from an E4.

Thanks for the replies.

(Now I'm waiting for damaged Andromedan ships merrily zipping along to safety on battery power alone :twisted: )
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silent bob
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Post by silent bob »

well batteries dont produce power so once all used up they out of power if got no warp/reactor/impulse left.
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Dan Ibekwe
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Post by Dan Ibekwe »

Batteries don't produce power, but PA panels *can* dump power into them if the Andros are being shot at (and when are they not? :D )

I wasn't being too serious there...I just want Andromedans in FC...
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mjwest
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Post by mjwest »

Yes, power is power. There is no differentiation between types of power.
Last edited by mjwest on Tue Jul 29, 2008 5:38 pm, edited 1 time in total.
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Kang
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Post by Kang »

Nice to see people referring to ships as 'she' and 'her' :)
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DNordeen
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Post by DNordeen »

Another SFBism creeping up on me. We never allowed movement after Warp and Imp were gone. Thx for the correction.
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