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Posted: Wed Jan 21, 2009 11:44 pm
by Darren
John Schneder II wrote:John wrote:
Scoutdad is absolutely right. I kit-bash a lot as I am often very displeased with the poor sculpts of some of the ships.
Darren,

As one of the sculptors I would be interested in which of the designs you have problems with. (This is not meant as an argument starter, I just want to see what I can do to improve my craft). If we have dissatisfied customers (and if any of the designs are mine) I want to do all I can to make sure my mistakes are corrected on the next sculpt. Or once I find out what the minis/flaws are determine if its the casting process or the sculptor.

Feel free to PM or e-mail me direct (my e-mail address is in my profile).
Thanks!!

--John
Ooops! Okay, I'm gonna just insert a little clarification here:

I'm glad that I can post in this forum so that I can discuss making VERY cool starship minis even better.

That little blurb was meant to state my modeling standard and give a reason for intensive kit-bashing - nothing more. I feel bad that I may have been ...nebulous with my wording. Starline miniatures are some of the most innovative designs I have ever encountered and I love doing them justice with my modeling.

John, thanks for coming forward with your question. I would be happy to give you input via PM.

Happy modeling!

Posted: Thu Jan 22, 2009 1:22 am
by Scoutdad
Actually - that's a very good comment, John.

As the other one of the guys who sculpts the minis, I too would appreciate feedback on how to improve the minis...

Posted: Thu Jan 22, 2009 2:06 am
by djdood
We'll, i guess I better make it a troika and chime in as well (since I have one sculpt produced, with hopefully more to come). Feedback is always welcome.

Just do please frame the feedback with the knowledge that all three of us are doing it for the love not to get rich as professional minis sculptors.

John and Tony are both better than I am.

Me? I did the FedEx on a lark and SVC liked it. I didn't expect anything other than some warm fuzzies that something I did was worthy of note. Happy endings are always fun.

Posted: Thu Jan 22, 2009 5:07 am
by Dal Downing
Scoutdad wrote:Actually - that's a very good comment, John.

As the other one of the guys who sculpts the minis, I too would appreciate feedback on how to improve the minis...
Ok, First off you need to make them as working models scaled at a 1 to 1 ratio. Then cast them in Platinum or Titanium.

You see I don't want much as long as you can keep the current price per unit.... :twisted:

Posted: Thu Jan 22, 2009 10:36 pm
by csevans
I find the sculpting to be of highly quality. The metal the minis are cast in however is a different matter. Hopefully that will change as the new mix is used on future minis.

Posted: Fri Jan 23, 2009 8:04 pm
by OGOPTIMUS
These are so wonderful. I love the custom engines on the FF too!

Posted: Tue Jan 27, 2009 7:31 pm
by Cloaky_McCloak
Dude, those ships rule faces. So much so that I crawled out of my dank cave of lurking to post. Very, very, skilled craftsmanship - from the modeling, to the painting, to getting sweet engraved bases. You inspire me to tackle the pile of Romulans I have collecting dust.

Mayhaps if things goes well, instead of offering feedback to the sculptors, something could be worked out and you could in fact join the sculpting ranks...

Posted: Tue Jan 27, 2009 8:11 pm
by Rick Smith
Cloaky_McCloak wrote:something could be worked out and you could in fact join the sculpting ranks...
Hear hear!

Posted: Wed Jan 28, 2009 3:18 am
by Savedfromwhat
Those are absolutely beautiful. My wife even commented on how fantastic they look. Please tell me how you made your nacelles so picture perfect? What kind of paint do you use?

Posted: Wed Jan 28, 2009 8:56 pm
by John Schneder II
Sorry it took me so long to get back here :(

Darren any input you would like to give would be great. Actually, this goes for anyone that has input. Making a better sculpt is the ultimate goal so any constructive input (or what you don't like as well) would be appreciated.

Posted: Wed Jan 28, 2009 8:58 pm
by John Schneder II
And BTW, absolutely gorgeous ships!!

Sculptastic

Posted: Thu Jan 29, 2009 3:50 am
by Darren
John Schneder II wrote:Sorry it took me so long to get back here :(

Darren any input you would like to give would be great. Actually, this goes for anyone that has input. Making a better sculpt is the ultimate goal so any constructive input (or what you don't like as well) would be appreciated.
John, I'm putting something together for you guys and should have it to you by the weekend...thanks for the compliment. I really appreciate it!

Sculptmania

Posted: Mon Feb 02, 2009 6:19 pm
by Darren
Rick Smith wrote:
Cloaky_McCloak wrote:something could be worked out and you could in fact join the sculpting ranks...
Hear hear!
That would be up to the powers that be....though I'd like to find out how to apply...anyone?

Posted: Mon Feb 02, 2009 7:07 pm
by djdood
My "application" was posting some pictures of my sculpt of the FedEx, getting encouraged by Tony and John, and then sending an email to SVC asking if he wanted it. The key would be to sculpt something that is needed - re-doing an existing product is unlikely to go anywhere without up-front discussions with SVC.

I have ideas for three others, and I'm in the process of drawing up "product memos" for them, which is the more usual process, IIUC (i.e. propose, then sculpt).

Posted: Mon Feb 02, 2009 8:57 pm
by Rick Smith
Malleman made some masters for ships of the Omega sector. Maybe you could start in on a second batch of ships for races he didn't touch yet, like the Vari or the Trobrin, etc. Besides, this could be really fun for you Darren - a way to flex your creative muscles. A lot of these ships don't even have artwork done for them yet - only the SSD, which is more an abstraction of the vessel than anything else.

R