Posted: Wed Mar 10, 2010 4:38 am
An interesting choice might be 2 Orion BCs plus 2 LRs and have all option mounts consist of PL-Fs! You double engines and race toward the stinger force and let them take the range 8 shot if they wish. The goal is to get to range 4-5 and unlease potentially 14 PL-F carronades which will cripple 14 stingers. Your phasers kill the other 4 stingers and maybe do some damage to the mother ships. Then if they have any unfired gatlings/fusions, you HET and run away.
The stinger force has 3 options that I can see:
1) Fire at range 6-8. This should take out 1 LR (but probably not a BC since it has loads of power for batteries). This LR fires its PH1 and probably attempts to bolt its PL-F since it will probably die under the hail of fire. It cripples 1-2 stingers. The remaining ships get to range 4-5 and carronade. Every stinger should be dead or crippled from carronades and PH-1 fire. The Orions then HET and zip away.
2) Hold fire and try and skip the 4-5 range bracket and get to range 3. That would be very hard to do since the Orions are much faster than they are. It would be an interesting test of skill to see if they could pull it off. Even if they got to range 3, it's not completely disastrous for the Orions. They may lose 1 BC or 2 LR or possibly 1 BC and 1 LR, but all fighters should be crippled or dead at this point.
3) Send the mother ships ahead of the fighters. In this case, the PL-F get launched at them at relatively close range and they probably die. The remaining Orions then run away from the fighters and reload.
Against PL-F, evasive maneuvers are of very limited usefulness.
Of course the caveat of this force is that I'm not sure they'd be that good against other races...
The stinger force has 3 options that I can see:
1) Fire at range 6-8. This should take out 1 LR (but probably not a BC since it has loads of power for batteries). This LR fires its PH1 and probably attempts to bolt its PL-F since it will probably die under the hail of fire. It cripples 1-2 stingers. The remaining ships get to range 4-5 and carronade. Every stinger should be dead or crippled from carronades and PH-1 fire. The Orions then HET and zip away.
2) Hold fire and try and skip the 4-5 range bracket and get to range 3. That would be very hard to do since the Orions are much faster than they are. It would be an interesting test of skill to see if they could pull it off. Even if they got to range 3, it's not completely disastrous for the Orions. They may lose 1 BC or 2 LR or possibly 1 BC and 1 LR, but all fighters should be crippled or dead at this point.
3) Send the mother ships ahead of the fighters. In this case, the PL-F get launched at them at relatively close range and they probably die. The remaining Orions then run away from the fighters and reload.
Against PL-F, evasive maneuvers are of very limited usefulness.
Of course the caveat of this force is that I'm not sure they'd be that good against other races...