Latest update:
Turn 2, Impulse 1 movement has been completed.
We are currently at the start of the Offensive Fire phase.
Fire orders have been issued but not yet resolved.
Here's where everone is at:
SitRep and Damage updates:
Impulse Activities:
Impulse 1:
FED NCA spends 0.5 power to accelerate to 16+1 (9 power remaining)
FED NCL spends 0.375 power to accelerate to 16+1. (8 5/8 power remaining)
FED NCA fires Overloaded +4 PHOT (A, B) [8 energy tokens] at ISC DD1 at range of 8
Rolls of 4 and 5 for 0 points damage
FED NCA fires Ph-1 (2) at ISC DD1 at range of 8
Roll of 1 for 3 points damage on the #6 shield
FED NCL fires Overloaded +4 PHOT (A, B) [8 energy tokens] at ISC DD2 at range of 8
Rolls of 3 and 6 for 16 and 0 damage to the #6 shield
!0 points collapse the shield and 6 go in as internal damage.
DAC roll of 2 results in Ph (taken on Ph-3 #4), R Hull (Taken on C Hull)...
Reactor(No REAC, Alternate is BTTY), Lab, F Hull (Taken on C Hull), Tractor
FED NCD fires Ph-1s (1, 2) at ISC DD2 at range of 8
Rolls of 2 and 2 for 6 points damage to #6 shield, which is down. 6 internals
DAC roll of 6 results in Ph (Talken on Ph-3 #3). Torp (Taken on PL-F (B), Drone (No Drone, Alternate is Phaser (Taken on Ph-1 #1)…
Shuttle (taken on empty Shuttle box), Tractor (destroyed, Alternate is R Warp), F Hull (Taken on C Hull)
ISC CA fires Ph-1 (1, 2, 4) at Federation NCL at range of 8 (Target Weapons)
Rolls of 6, 2, and 4 for 3 points damage on the #1 shield
ISC DD1 fires PH-1 (1) at Federation NCL at range of 8 (Target Weapons)Roll of 6 for 0 damage
ISC DD2 fires Ph-1 (1) at Federation NCL at range of 7 (Target Weapons)Roll of 5 for 0 damage
ISC FF fires Ph-1 (1) at Federation NCL at range of 7 (Target Weapons)
Roll of 2 for 3 points damage to the #1 shield