Both of these statements made my day.Savedfromwhat wrote:This is the weirdest sentence I have ever read on these forums...djdood wrote: I play arabic hand drums and dj bellydance shows, but I was a punk rock and new wave kit drummer for 20 years before that.
Thank you.
Will McCammon's Minis (Formerly: My wallet hates me, but...)
Moderators: mjwest, Albiegamer
- Burning Chrome
- Lieutenant SG
- Posts: 118
- Joined: Fri Feb 04, 2011 10:20 pm
- Location: Michigan
Suppose you were an idiot. And suppose you were a member of Congress. But then I repeat myself.-- Mark Twain
Just on the off chance anyone here was wondering if I went and fell off a cliff or something (again)... No, still breathing and still working on minis, just not on my metal ones (currently).
I spent most of my free time since July (up until the middle of last month) doing intensive reviews and comments for the upcoming new Starline 2500 resin minis being done by Mongoose Games in joint-venture with ADB.
I did a boatload of sketches, drawings, rendering markups, and a few CAD models of my own, all of which took every bit of minis time available.
One ditty from that chunk of work:

Some of my comments for the Klingon E-4, pushing it to be different than just a (literally) scaled down F-5.
Mongoose chose to implement things a bit differently, but the E-4 ended up very much where I was trying to push it. It has a boom that is different than the F-5's; smaller, but with "sponsons" added to make its volume make sense. The ship also ended up with a much larger "deckhouse" than it originally was going to have, again making things like the volume of the shuttlebay make sense.
It was very fulfilling that my inputs were so well received by ADB and then incorporated into what Mongoose was doing.
I'm currently neck-deep in work for a SL2500-related project that is not disclosed yet.
Once that is completed, I'll re-start work on my metal minis (maybe even finish my HF5 and the Romulan ships I owe a client). Of course, that's also probably about the time I might be able to get some of the new resin ships on my workbench...
I spent most of my free time since July (up until the middle of last month) doing intensive reviews and comments for the upcoming new Starline 2500 resin minis being done by Mongoose Games in joint-venture with ADB.
I did a boatload of sketches, drawings, rendering markups, and a few CAD models of my own, all of which took every bit of minis time available.
One ditty from that chunk of work:

Some of my comments for the Klingon E-4, pushing it to be different than just a (literally) scaled down F-5.
Mongoose chose to implement things a bit differently, but the E-4 ended up very much where I was trying to push it. It has a boom that is different than the F-5's; smaller, but with "sponsons" added to make its volume make sense. The ship also ended up with a much larger "deckhouse" than it originally was going to have, again making things like the volume of the shuttlebay make sense.
It was very fulfilling that my inputs were so well received by ADB and then incorporated into what Mongoose was doing.
I'm currently neck-deep in work for a SL2500-related project that is not disclosed yet.
Once that is completed, I'll re-start work on my metal minis (maybe even finish my HF5 and the Romulan ships I owe a client). Of course, that's also probably about the time I might be able to get some of the new resin ships on my workbench...
Last edited by djdood on Mon Jun 11, 2012 10:21 pm, edited 1 time in total.
- leathernsteel
- Lieutenant SG
- Posts: 196
- Joined: Tue Jun 07, 2011 12:04 am
- Location: Orlando, FL
Something fun, from way back in September.

It seems so long-ago, now, but the very first thing I was doing to help Mongoose understand what was what with the SFU minis was put together these scale-comparison charts of the existing metal minis. These gave me a place to indicate existing scale problems, etc.
In some cases, I used these to do cleaner line-art versions that I'm hoping to get to use for something, someday, as I think they're quite spiffy (of course, I'm really into starship "blueprints", etc. and have been since the mid-80s).

It seems so long-ago, now, but the very first thing I was doing to help Mongoose understand what was what with the SFU minis was put together these scale-comparison charts of the existing metal minis. These gave me a place to indicate existing scale problems, etc.
In some cases, I used these to do cleaner line-art versions that I'm hoping to get to use for something, someday, as I think they're quite spiffy (of course, I'm really into starship "blueprints", etc. and have been since the mid-80s).
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wedge_hammersteel
- Commander
- Posts: 578
- Joined: Sat Sep 27, 2008 12:42 am
- Location: Lafayette, LA
Just wanted to make sure all the miniatures fans knew that Tony (scoutdad) Thomas and I have a Facebook page for our business, Tenneshington Decals. We have decals sets available for all the Starline 2500 Federation miniatures and intend to have sets for the other empires in the future. We post developmental pictures and news, frequently. Come check us out and give us a "Like", if you're so inclined. Thanks!
https://www.facebook.com/TenneshingtonDecals
https://www.facebook.com/TenneshingtonDecals
Based on SVC's post on the legacy bbs today, it looks like I should get my workbanch set up again and get serious about finishing this mini:

Unless I change my mind and just do the thing in 3D CAD and have it grown in 3D printing, this will be a Klingon HF5 heavy war destroyer, for submission as a master. It's being built using similar techniques to my "sculpt" for the F5W war destroyer, but informed from lessons I learned in that build.

Unless I change my mind and just do the thing in 3D CAD and have it grown in 3D printing, this will be a Klingon HF5 heavy war destroyer, for submission as a master. It's being built using similar techniques to my "sculpt" for the F5W war destroyer, but informed from lessons I learned in that build.
- bluebirds38
- Lieutenant Commander
- Posts: 236
- Joined: Thu Oct 29, 2009 3:15 am
- Contact:
I'd been meaning to post some in-work pictures here for a long time, but doing the work has been taking priority.
I have several projects running for ADB (in-work pictures of which it is their decision to post, or not).
This one was for me (well, for Tony Thomas actually), a warm-up to get myself reacquainted with my software after many months away. This is an engine nacelle, inspired by the ones on Adam Turner's excellent CX CGI model.

I have several projects running for ADB (in-work pictures of which it is their decision to post, or not).
This one was for me (well, for Tony Thomas actually), a warm-up to get myself reacquainted with my software after many months away. This is an engine nacelle, inspired by the ones on Adam Turner's excellent CX CGI model.



