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FC for kids?

Posted: Tue Dec 16, 2008 9:16 pm
by cbrown119
Hi
I am brand new to this forum. YEARS ago I played SFB and have recently found out about FC, by accident.
My questions are:

Do you think, or have experience with, that an 8 year old can learn to play FC?

If not, what would you suggest? Do you think that SFBF would be more suitable?

Is there a set of "Kid rules" available for FC?

I have an old copy of SFB and recently looked at the rulebook, I don't even think I can teach him!

BTW, I ordered Klingon Border. So I am hoping FC will be good for him.


Thanks

Posted: Tue Dec 16, 2008 9:47 pm
by Dal Downing
cbrown,

Have you checked this out yet?

http://starfleetgames.com/federation/FC ... ssions.pdf

It is about as basic as the rules can get for Federation Commander. I don't think it would really be that much harder than playing SFBF (a game which I love to play :P ) It probably depends more on the personality of the child in question but I personally hope he likes it.

There use to be a Demo article featuring combat with a Space Amoeba (or what ever it is called) that was more of a solo game but taught the basics of the game in like 2 or 3 pages. Maybe someone else can remember the link for it? AH!! HA!! found it!!!!!

http://starfleetgames.com/documents/FC-SpaceAmoeba.pdf

Posted: Tue Dec 16, 2008 10:27 pm
by djdood
I'll second Dal that the First Missions download would be a great starting point. I used it with my (adult, but non-gamer) newbies and it helped.

Definitely also reference the quick-start rules in the main FedCom rulebook.

I would say that if the child can handle chess (or other games that are a "step-up' from Chutes & Ladders) and has an interest in learning "Dad's space game" you can certainly teach them FedCom.

I have noticed that short-attention spans can making teaching difficult, both with adults (my iPhone-obessed friends) and with 'tweens (texting constantly).

Posted: Wed Dec 17, 2008 12:03 am
by storeylf
My 11 year old daughter had no problem what so ever picking up the game. Where as my youngest (7yrs) would have no hope, and probably still won't when she is 11. As noted above, it really depends on the child - my eldest can be very focused and with a good attention span whereas my youngest is hopeless at concentrating.

The thing I liked about FC and playing with my daughter was that it is easy to balance things out without having to go easy and let them win, just give them a bigger ship, My daughter loves the extra big battleship cards with me in a cruiser :?

Posted: Wed Dec 17, 2008 6:30 pm
by cbrown119
Thank you all for the good suggestions. I never thought of balancing the scale with a mis-match of ship. Very good thought! We'll see when the game arrives.

Posted: Thu Dec 18, 2008 3:30 pm
by Sllarr
I would add that using a computer play aid can make things more accessible for kids and new players in general and definetly much more fun.
I wrote play aids using Excel where when you press the "Phaser" button ,for example , it randomly selects a number between 1 and 6 and highlights the result in a FC Phaser Damage Table while playing a phaser bank sound effect.
Have one aid for each race with specific sound effects and visual theme (fonts, art, etc).
I am working now on an animated Flash version that, I hope, will blow my kids away ...

Posted: Thu Dec 18, 2008 5:28 pm
by Davec_24
Sounds like a really good idea Sllarr! Does it work out multiple results at once (like a whole pile of phaser dice for example), because that could be really useful for any FC/SFB game, even if it isn't necessary to keep the kids amused. :)

Posted: Thu Dec 18, 2008 7:08 pm
by Sllarr
Davec_24 wrote:Sounds like a really good idea Sllarr! Does it work out multiple results at once (like a whole pile of phaser dice for example), because that could be really useful for any FC/SFB game, even if it isn't necessary to keep the kids amused. :)
Not as it is structured today, but it should not be that hard to implement.
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Posted: Thu Dec 18, 2008 11:03 pm
by pinecone
Well, I'm 12, and I get it well. Math has always been one of my best subjects in school, though.

I think it would also be helpful if he knew what Star Trek was, and enjoyed it. That's why I got into the game.

Posted: Fri Dec 19, 2008 1:46 am
by djdood
pinecone - You must do well in English class too, as you write better than most 12 year olds I've known. I knew you were a young 'un from what you say, but you say it very well for your age. Keep up the studies and good work.

Posted: Fri Dec 19, 2008 3:19 am
by Mike
I have to echo djdood's compliments, pinecone (and I've been teaching for almost 30 years). Keep up those studies! You're doing great with what you've learned!

Posted: Fri Dec 19, 2008 6:17 pm
by Sneaky Scot
I played a number of games with my son when he was 10 (he's now 11 and still plays with me). My 8-year old daughter also joined in a game, and was able to understand the basics, but she needed help to run her ship (which was fine).

Pinecone - I had also assumed you were much older than it turns out you actually are - good job!

Posted: Fri Dec 19, 2008 9:10 pm
by Davec_24
I didn't realise you were that young Pinecone - you write like someone a fair bit older. I knew you were "young" as people on here go (well... so am I by comparison to some but I'm 9 years older than you!), but I thought you were more like 16 or so. That's meant as a compliment to your English (well... "American" ;)) and also your general attitude, which is more mature and rational than I would have thought of your average 12 year old. :)

Posted: Fri Dec 19, 2008 9:28 pm
by Scoutdad
I second Dave's (and the rest) comments. After having raised 4 teen-agers of my own, I fekt confident that you were in the 15-year or so range. I'm surprised (and also pleased) to learn you're only 12.

Posted: Sat Dec 20, 2008 12:24 am
by pinecone
Wow! I didn't expect that one sentence to spark such a conversation :shock: . Well, thanks everybody. :D

djdood - Yes I do get good english grades (though Spanish is another story... :wink:). Thanks again for the compliment.