FC: Booms&Saucers?
Posted: Fri Apr 10, 2009 4:00 pm
I did a forum search on this and didn't find an answer.
Are there any current plans to include rules for seperated booms and saucers in FC?
I have mixed feelings about including them. I don't think it would add an inordinate amount of complexity, but I'm also not sure that there is really a "need" for them.
I am quite happy with one sort of drone, and with fighters being pretty much restricted to Hydrans or BoM. So I don't feel the need to see every unit type and special gimmick of SFB reflected in FC.
Mostly my curiosity come from a modelling perspective. Having a couple of models of seperated ships would be cool. Getting to use them in a game would be cooler still.
Looking at the relative fragility of ships, especially in fleet scale, I am not sure booms and saucers would have enough survivability to make them useful in general games. Maybe a specific scenario or two featuring a seperated ship or a detached boom or saucer fleeing a (weak) enemy towards the safety of a rescue ship or escort. If such a scenario would be of interest I'll try and write one up along with just enough rules to make it work, mainly the ship card I think.
Are there any current plans to include rules for seperated booms and saucers in FC?
I have mixed feelings about including them. I don't think it would add an inordinate amount of complexity, but I'm also not sure that there is really a "need" for them.
I am quite happy with one sort of drone, and with fighters being pretty much restricted to Hydrans or BoM. So I don't feel the need to see every unit type and special gimmick of SFB reflected in FC.
Mostly my curiosity come from a modelling perspective. Having a couple of models of seperated ships would be cool. Getting to use them in a game would be cooler still.
Looking at the relative fragility of ships, especially in fleet scale, I am not sure booms and saucers would have enough survivability to make them useful in general games. Maybe a specific scenario or two featuring a seperated ship or a detached boom or saucer fleeing a (weak) enemy towards the safety of a rescue ship or escort. If such a scenario would be of interest I'll try and write one up along with just enough rules to make it work, mainly the ship card I think.