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CL's scenarios you've played...

Posted: Thu Mar 04, 2010 1:46 pm
by David
Who has played one/some/any/all of the various scenarios presented in CL? Which one(s) and how did you like it/them?

One of the first ones I played was from CL #4 with the Klingons vs. Hydans when they first got the helbore heavy weapon. Played that one back in the 80's, I was the Klingons and I remember it was one tough battle for them against the Hydran. I remember the F5 bit the dust early on just like in the story. Then it was a running battle with the Dragoon which can take a lot of punishment and still keep on plugging along.

How about you guys/gals?

Posted: Thu Mar 04, 2010 3:42 pm
by mjwest
Mine was the Refiner's Fire from CL#2.

I played the Fed. Our best player played the Gorn. I tricked the Klingon with a perfectly timed "fake DD". He had plotted slow speed and overloads, and the fake DD was too far away to hit. So, he was complete stuck for an entire turn. I gutted him. Then, I refused to believe that two incoming Pl-S torpedoes were real. They were, and I got hammered.

However, this was during the old days of 12 transporter bombs that only cost 1 BPV each. As I limped around the board, I used my two transporters that refused to die to continually screw over the Romulan ships with perfectly placed t-bombs. I think I got 10 successful hits with them. The Gorn then mopped up the remnants, taking only a single point of internal damage along the way (which he promptly repaired with CDR).

Ah ... Such memories ...

Posted: Thu Mar 04, 2010 4:31 pm
by Bolo_MK_XL
Played Refiners fire 3x -- twice SFB, once FC -

In every battle the Photon was a real killer, for the Fed ---
Out of 15 shots they managed, only 2 hits, these were all OLs at ranges of 2 or 3 ---

Played some others, but that was almost 20 years ago or more, so don't recall the scenarios

Posted: Thu Mar 04, 2010 8:19 pm
by Scoutdad
We've played many of them...especially those from earlier CL's (1 through12 or so). Out favorites were always "The Taking of the Solitude / Escape from the Holdfast" in CL #8. We've played both several times with widely varying outcomes.
Neither of them is as clear cut as it seems from an initial glance. That's the main reason we -rewote them for Federation Commander.

Posted: Fri Mar 05, 2010 1:27 am
by David
mjwest wrote: However, this was during the old days of 12 transporter bombs that only cost 1 BPV each.
I thought I remembered ships having 12 TB's in the 'old' days. I see it has been reduced considerably, was there a main reason? My guess is that it unbalanced play against drone using races???

Posted: Fri Mar 05, 2010 4:11 am
by Bolo_MK_XL
I thought I remembered ships having 12 TB's in the 'old' days.
Was a point early on where a ship could detonate multiple mines in one impulse --- Lost a D-5 testing the spiral web for M Elwinger, when I set off a large and multiple small mines all at one time ---

Glad that rule was changed -- guess they found it could be a killer ---

Posted: Fri Mar 05, 2010 1:29 pm
by David
Perhaps that is why T-bombs aren't included in the tournament games except for the Andros who get one. I would be difficult for the Kzinti or Klingons...of even the Feds to mount a drone wave against an enemy who had more T-bombs available than drone waves.

I've played 'Refiner's Fire' back in the 80's and it was a tough scenario but excellent and enjoyable. There were only two of us so I had the Fed and Gorn and my friend Brad had the Romulans and Klingons. I don't remember the specifics as it was around 88 that we played but I think I won???

Well, its my post and I haven't seen him since I left the Air Force...so yeah, I won :D