Couple of questions (frax/andro)
Posted: Sat Nov 06, 2010 11:18 am
Couple of questions came up last night in our andro vs frax fight.
Andro: I'm sure I've seen this asked before, but can't find it. For volley purposes do all seekers hitting a PA bank count as 1 volley (which seems be closest to 3A4), even where they came in on different hex sides - I ran down several drones that impacted across 6, 1 and 2 facings so they all hit the front panel. My defensive fire was appalling and it became important for burnthrough purposes to decide whether they all constituted the same volley or not. We went with they do count as a single volley as they all hit the same PA bank which was the closest definition to same shield.
Frax: Firing axion torps void the cloak for 1 impulse, until after direct fire the following impulse, but does it count as voided in the direct fire phase it fired? i.e. can I 'me to' fire at the sub and get the benefit of void, or do you have to wait to next impulse for that? We went with playing to the frax advantage for now, on the basis that it is simultaneous fire and frax is cloaked at the instant he fires.
[edit] I knew there was something else I said I would get clarified. Does using a displacement device have any affect on turn/slip modes? I don't think it does, but it was something we were looking for at one point.
And another point that occured to me, Disdevs are hit on every other control hit. The rule says see 3e1d (frame instead of last of type), but it doesn't actually say what it means by that. Normally type is determined by whether you can take another of that DAC hit, (i.e. you have to be down to your last phaser of any type, not just your last Ph1 etc). So can I take a frame instead of a last DisDev even though I have other control boxes left, or do I have to take the disdev cos it is a 'control' type for DAC purposes?
Andro: I'm sure I've seen this asked before, but can't find it. For volley purposes do all seekers hitting a PA bank count as 1 volley (which seems be closest to 3A4), even where they came in on different hex sides - I ran down several drones that impacted across 6, 1 and 2 facings so they all hit the front panel. My defensive fire was appalling and it became important for burnthrough purposes to decide whether they all constituted the same volley or not. We went with they do count as a single volley as they all hit the same PA bank which was the closest definition to same shield.
Frax: Firing axion torps void the cloak for 1 impulse, until after direct fire the following impulse, but does it count as voided in the direct fire phase it fired? i.e. can I 'me to' fire at the sub and get the benefit of void, or do you have to wait to next impulse for that? We went with playing to the frax advantage for now, on the basis that it is simultaneous fire and frax is cloaked at the instant he fires.
[edit] I knew there was something else I said I would get clarified. Does using a displacement device have any affect on turn/slip modes? I don't think it does, but it was something we were looking for at one point.
And another point that occured to me, Disdevs are hit on every other control hit. The rule says see 3e1d (frame instead of last of type), but it doesn't actually say what it means by that. Normally type is determined by whether you can take another of that DAC hit, (i.e. you have to be down to your last phaser of any type, not just your last Ph1 etc). So can I take a frame instead of a last DisDev even though I have other control boxes left, or do I have to take the disdev cos it is a 'control' type for DAC purposes?