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3rd FCOL Tournament Poll #4: FRAX Axion Torpedoes

Posted: Mon Jun 06, 2011 11:19 pm
by JimDauphinais
FRAX Axion Torpedoes have recently been added to the client.

Posted: Mon Jun 06, 2011 11:48 pm
by gar1138
On a related note, there is currently a bug in the FCOL client that prevents the Axion Torpedo from completing the 2-turn arming cycle. However, Paul Franz has reported that the bug is already fixed and will be included in the next FCOL client update. Yay!

While we're on the topic, how about allowing the Frax subs themselves (in a *very* limited quantity)? :twisted:

Garrett

Posted: Mon Jun 06, 2011 11:55 pm
by ericphillips
Yes to subs. Yes to Axions.

Posted: Tue Jun 07, 2011 12:24 am
by The_Rock
No to both because for some reason I just don't like simulator races (even though all these races are, in fact, simulator races). I have no idea what a submarine or axion torp are, but I guess i'll read about them if they get added :)

Posted: Tue Jun 07, 2011 1:31 am
by pinecone
I say yes to subs, if the Frax get a 1.05 Point penalty. To be honest though, I don't really think there has to be a limit on subs. With limited Cloak, a fleet of subs would only be a problem for so long. But one alongside some Drone ships is deadly :twisted:

Posted: Tue Jun 07, 2011 1:53 am
by JimDauphinais
I am sorry to say I need to vote no. The rules for Axion Torpedoes and Submarines are only available via Captain's Log and e23. I had forgotten that when I setup this poll. There is no issue with regular FRAX, only FRAX subs and FRAX ships armed with Axion torpedoes.

Considering I am already requiring the use of Sixth Edition rules (effectively requiring some to purchase them), I am now very reluctant to allow Axions and subs unless their is a strong majority in favor of it (2/3 majority or better).

Sorry Eric. You'll need to start some lobbying for votes.