5S4 - sensors
Posted: Sat Oct 08, 2011 10:56 pm
The latest version of (as opposed to the hydran attack version) Direct fire defense has added 'offensive jamming' of enemy ships, however it still puts this as a sub catgeory of direct fire defense.
Direct fire defense says;"A given ship cannot get a shift of two by using two channels"
Which begs the question; if I use a sensor on one of my ships (5S4a), and a sensor on the enemey ship who fires at my ship (5S4c), I have used 2 channels, but as they are on different ships do I get cumulative +2, or am I still under the above quote that my given ship can't benefit from the use of 2 channels in 1 impulse even though they were used on different ships to benefit the 1 target ship.
[edit] - Supplemental question:
Plasma defense says the use occurs during the ADD portion of defensive fire. Does this mean that the 25% reduction occurs then, or only that you declare the use then, and calculate the 25% reduction at the point of applying damage (which may be after phasers have reduced the plasma). e.g a Pl-F hits for 20. If I do 25% during ADD part of the phase then the plasma loses 5 and phasers may reduce it another 10 to 5 left. Or do I fire phasers reducing it to 10, then calculate 25% and end up taking 8.
(these both came up last night during a game)
Direct fire defense says;"A given ship cannot get a shift of two by using two channels"
Which begs the question; if I use a sensor on one of my ships (5S4a), and a sensor on the enemey ship who fires at my ship (5S4c), I have used 2 channels, but as they are on different ships do I get cumulative +2, or am I still under the above quote that my given ship can't benefit from the use of 2 channels in 1 impulse even though they were used on different ships to benefit the 1 target ship.
[edit] - Supplemental question:
Plasma defense says the use occurs during the ADD portion of defensive fire. Does this mean that the 25% reduction occurs then, or only that you declare the use then, and calculate the 25% reduction at the point of applying damage (which may be after phasers have reduced the plasma). e.g a Pl-F hits for 20. If I do 25% during ADD part of the phase then the plasma loses 5 and phasers may reduce it another 10 to 5 left. Or do I fire phasers reducing it to 10, then calculate 25% and end up taking 8.
(these both came up last night during a game)