Shock!
Posted: Tue Feb 14, 2012 4:42 am
Its been years since I played SFB, so I had to dig out the old rules and refresh my memory as to what shock was all about. I was surprised to see that it was basically the same mechanic as breakdowns... that got me thinking.
If a failed HET in ACTA is impulse crits - then it would be easy to do shock as well.
So for all those ships that suffer shock, most notably maulers - I think they could have a weapon trait called "Shock #". When a weapon like this is fired, you have to make a CQC - if failed you suffer a number of impulse crits equal to the # of the shock.
I realize that in SFB you actually totaled up shock over turns - it wasn't instant - however in SFB you also had a bonus to your first HET (or two), while in ACTA its far less reliable (but no book keeping). So I figured the insta crit with Shock was also fitting.
-Tim
If a failed HET in ACTA is impulse crits - then it would be easy to do shock as well.
So for all those ships that suffer shock, most notably maulers - I think they could have a weapon trait called "Shock #". When a weapon like this is fired, you have to make a CQC - if failed you suffer a number of impulse crits equal to the # of the shock.
I realize that in SFB you actually totaled up shock over turns - it wasn't instant - however in SFB you also had a bonus to your first HET (or two), while in ACTA its far less reliable (but no book keeping). So I figured the insta crit with Shock was also fitting.
-Tim