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ship movement at first impulse

Posted: Tue Mar 06, 2012 8:26 pm
by trinquart
I have got a doubt. Can a ship at baseline speed 24 accelerate to move the first sub-pulse ?

Posted: Tue Mar 06, 2012 8:39 pm
by Scoutdad
yes.

Posted: Wed Mar 07, 2012 12:30 am
by Spacecowboy87
Oui.

Posted: Fri Mar 30, 2012 2:11 am
by Monty
I wonder why they allowed this. It's contrary to SFB source material.

Posted: Fri Mar 30, 2012 3:02 am
by Bolo_MK_XL
Lots of things contrary to SFB ---

But it fits with the change in movement chart, the way energy is used ---

Just look at it as using up energy that could be used against you with Phasers, tractors, transporters etc ---

Posted: Fri Mar 30, 2012 3:51 am
by Monty
I understand those aspects and it does make the movement structure cleaner but it nullifies plasmas unique catch-up ability on that first impulse/sub-pulse.

Posted: Sat Mar 31, 2012 12:59 am
by Mike
All this is because in FedCom, ships can go speed 32 (24+ for 8 impulses), the same as plasma torpedoes.

Posted: Sat Mar 31, 2012 2:59 pm
by Steve Cole
If they go 32, they aren;t doing anything else, so no matter.

Posted: Mon Apr 09, 2012 6:00 pm
by Kang
Monty wrote:I wonder why they allowed this. It's contrary to SFB source material.
What, you mean the original, 'time-warp' tapes? ;)

Posted: Wed Apr 11, 2012 1:21 am
by Mike
Well, as we are so fond of saying over here, "Federation Commander is NOT Star Fleet Battles."