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Drone Launch in same hex as target

Posted: Sat Jun 09, 2012 10:58 pm
by Finman
Hello - first post here. We're just finishing up the (probably) 5th game of FC, after a LONG break from SFB. Ran into a situation on a Kzinti ship wanting to launch drones at a target ship in the same hex.

The rules state (4F2c), "if a seeking weapon is launched in the same hex as it's target, it will not impact until the movement portion of the next impulse (by which time the target may or may not have moved out of the hex.)"

Our question is, when is the "movement portion" of the next impulse? Is it sub-pulse 1 of the next impulse (even though the drone doesn't actually "move"), or when the drone moves in the next impulse, after sub-pulse 4, or at some other time in the sub-pulses?

It only makes a difference as it determines which shield is hit.

Appreciate any insight (and appropriate rules reference) someone can provide.

Posted: Sat Jun 09, 2012 11:16 pm
by Scoutdad
It is after subpulse-1 of the next impulse, which might allow a ship at speed 24+1 to completely escape.

Posted: Sun Jun 10, 2012 4:07 am
by mjwest
Scoutdad is correct.

Posted: Sun Jun 10, 2012 2:34 pm
by Kang
Hey Finman and welcome to the forum and to the game :)

There's a meaty discussion on this very subject here: http://tinyurl.com/7gtsxp5

Enjoy :)