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Stinger Question

Posted: Mon Apr 29, 2013 5:49 pm
by Sebastian380
Hello All,
Why are Stingers armed with 2 fusion beams? If the stinger can fire only one of these fusion beams per turn (5Q2b) and the fusion beam does not need to cool down between turns what is the point of having two of them?

Posted: Mon Apr 29, 2013 6:35 pm
by mjwest
It's just the way they work.

Originally, they were going to be allowed to fire both of them at the same time, but that proved a tad overpowering. So, the one-per-turn limit was instituted. So, really, they have two for historical reasons more than anything else.

Posted: Fri May 03, 2013 3:05 am
by DNordeen
That, and you get 2 turns of firing before they need to be reloaded. Assuming they're still alive.

Posted: Tue May 07, 2013 8:05 pm
by Steve Cole
Right, the Stinger cannot reload its fusions so it has to land to get them reloaded.

Posted: Sat May 11, 2013 8:59 pm
by Kang
The rules questions section in the Communique appears to partially contradict this (and the Rulebook and the ship cards); it says that they can only fire one shot each before having to land and reload.

This would only happen if the Stinger fired its fusions double-shotted. Otherwise each can fire twice.

Communique incorrect on this occasion?

Posted: Mon May 13, 2013 1:58 pm
by Maxwell Luther
Kang wrote:The rules questions section in the Communique appears to partially contradict this (and the Rulebook and the ship cards); it says that they can only fire one shot each before having to land and reload.

This would only happen if the Stinger fired its fusions double-shotted. Otherwise each can fire twice.

Communique incorrect on this occasion?
I'd assume that this was because the Communique is a testbed for the rules. I believe that particular one mentions that it was the last test of the Stingers before they went to print.

Posted: Mon May 13, 2013 2:10 pm
by mjwest
Which Communique?

Posted: Mon May 13, 2013 2:39 pm
by Sebastian380
The latest, #89, in the Q/A section

Posted: Tue May 14, 2013 2:57 am
by DNordeen
I'm thinking it's an oops

Posted: Tue May 14, 2013 4:43 am
by mjwest
Yeah, that should have been done a bit clearer.

You can fire your fusions until you run out of charges. You do need a ship to provide new charges, you can can fire as much as you want (within the other restrictions) until you run out of charges.